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DDraceNetwork Documentation
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This is the complete list of members for CGLSLProgram, including all inherited members.
| AddShader(CGLSL *pShader) const | CGLSLProgram | |
| CGLSLProgram() | CGLSLProgram | |
| CreateProgram() | CGLSLProgram | |
| DeleteProgram() | CGLSLProgram | |
| DetachAllShaders() const | CGLSLProgram | |
| DetachShader(CGLSL *pShader) const | CGLSLProgram | |
| DetachShaderById(TWGLuint ShaderId) const | CGLSLProgram | |
| GetProgramId() const | CGLSLProgram | |
| GetUniformLoc(const char *pName) const | CGLSLProgram | |
| LinkProgram() | CGLSLProgram | |
| m_IsLinked | CGLSLProgram | protected |
| m_ProgramId | CGLSLProgram | protected |
| SetUniform(int Loc, int Value) | CGLSLProgram | |
| SetUniform(int Loc, bool Value) | CGLSLProgram | |
| SetUniform(int Loc, float Value) | CGLSLProgram | |
| SetUniform(int Loc, int Count, const float *pValues) | CGLSLProgram | |
| SetUniformVec2(int Loc, int Count, const float *pValue) | CGLSLProgram | |
| SetUniformVec4(int Loc, int Count, const float *pValue) | CGLSLProgram | |
| UseProgram() const | CGLSLProgram | |
| ~CGLSLProgram() | CGLSLProgram | virtual |