| AntiPingGrenade() | CGameClient | inline |
| AntiPingGunfire() | CGameClient | inline |
| AntiPingPlayers() | CGameClient | inline |
| AntiPingWeapons() | CGameClient | inline |
| ApplySkin7InfoFromGameMsg(const T *pMsg, int ClientId, int Conn) | CGameClient | |
| ApplySkin7InfoFromSnapObj(const protocol7::CNetObj_De_ClientInfo *pObj, int ClientId) override | CGameClient | virtual |
| CalculateMultiViewMultiplier(vec2 TargetPos) | CGameClient | private |
| CalculateMultiViewZoom(vec2 MinPos, vec2 MaxPos, float Vel) | CGameClient | private |
| CanDisplayWarning() const override | CGameClient | virtual |
| CleanMultiViewId(int ClientId) | CGameClient | |
| CleanMultiViewIds() | CGameClient | private |
| Client() const | CGameClient | inline |
| ClientVersion7() const override | CGameClient | virtual |
| CollectManagedTeeRenderInfos(const std::function< void(const char *pSkinName)> &ActiveSkinAcceptor) | CGameClient | |
| Collision() | CGameClient | inline |
| Collision() const | CGameClient | inline |
| ComponentCount() | CGameClient | inline |
| ConchainLanguageUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| ConchainMenuMap(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| ConchainRefreshSkins(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| ConchainSpecialDummy(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| ConchainSpecialDummyInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
| Config() const | CGameClient | inline |
| ConfigManager() const | CGameClient | inline |
| ConKill(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| ConMapbug(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| ConReadyChange7(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| Console() | CGameClient | inline |
| ConTeam(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| ConTuneParam(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| ConTuneZone(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
| CreateManagedTeeRenderInfo(const CTeeRenderInfo &TeeRenderInfo, const CSkinDescriptor &SkinDescriptor) | CGameClient | |
| CreateManagedTeeRenderInfo(const CClientData &Client) | CGameClient | |
| CurrentRaceTime() const | CGameClient | |
| DDNetVersion() const override | CGameClient | virtual |
| DDNetVersionStr() const override | CGameClient | virtual |
| DemoPlayer() const | CGameClient | inline |
| DemoRecorder(int Recorder) const | CGameClient | inline |
| DetectStrongHook() | CGameClient | private |
| DoTeamChangeMessage7(const char *pName, int ClientId, int Team, const char *pPrefix="") | CGameClient | |
| DummyResetInput() override | CGameClient | virtual |
| Echo(const char *pString) override | CGameClient | virtual |
| Editor() | CGameClient | inline |
| Engine() const | CGameClient | inline |
| Favorites() const | CGameClient | inline |
| FindFirstMultiViewId() | CGameClient | |
| Foes() | CGameClient | inline |
| FormatClientId(int ClientId, char(&aClientId)[16], EClientIdFormat Format) const | CGameClient | |
| Friends() | CGameClient | inline |
| GetDDTeamColor(int DDTeam, float Lightness=0.5f) const | CGameClient | |
| GetItemName(int Type) const override | CGameClient | virtual |
| GetNetObjHandler() override | CGameClient | virtual |
| GetNetObjHandler7() override | CGameClient | virtual |
| GetSmoothPos(int ClientId) | CGameClient | private |
| GetTuning(int i) | CGameClient | inline |
| GotWantedSkin7(bool Dummy) | CGameClient | |
| Graphics() const | CGameClient | inline |
| HandleLanguageChanged() | CGameClient | |
| HandleMultiView() | CGameClient | private |
| Http() | CGameClient | inline |
| IInterface() | IInterface | inline |
| InitializeLanguage() override | CGameClient | virtual |
| InitMultiView(int Team) | CGameClient | private |
| Input() const | CGameClient | inline |
| InterfaceName() | IGameClient | inlinestatic |
| IntersectCharacter(vec2 HookPos, vec2 NewPos, vec2 &NewPos2, int OwnId) | CGameClient | |
| InvalidateSnapshot() override | CGameClient | virtual |
| IsLocalCharSuper() const | CGameClient | |
| IsMultiViewIdSet() | CGameClient | private |
| IsOtherTeam(int ClientId) const | CGameClient | |
| IsTeamPlay() | CGameClient | inline |
| Kernel() | CGameClient | inline |
| LastRaceTick() const | CGameClient | |
| Layers() | CGameClient | inline |
| LoadEmoticonsSkin(const char *pPath, bool AsDir=false) | CGameClient | |
| LoadExtrasSkin(const char *pPath, bool AsDir=false) | CGameClient | |
| LoadGameSkin(const char *pPath, bool AsDir=false) | CGameClient | |
| LoadHudSkin(const char *pPath, bool AsDir=false) | CGameClient | |
| LoadMapSettings() | CGameClient | private |
| LoadParticlesSkin(const char *pPath, bool AsDir=false) | CGameClient | |
| m_aCheckInfo | CGameClient | private |
| m_aClients | CGameClient | |
| m_ActiveRecordings | CGameClient | |
| m_aDDNetVersionStr | CGameClient | private |
| m_aDDRaceMsgSent | CGameClient | private |
| m_aExpectingTuningForZone | CGameClient | |
| m_aExpectingTuningSince | CGameClient | |
| m_aFlagDropTick | CGameClient | |
| m_aLastActive | CGameClient | private |
| m_aLastNewPredictedTick | CGameClient | private |
| m_aLastPos | CGameClient | private |
| m_aLastUpdateTick | CGameClient | private |
| m_aLocalIds | CGameClient | |
| m_aLocalTuneZone | CGameClient | |
| m_aMultiViewId | CGameClient | |
| m_aReceivedTuning | CGameClient | |
| m_aShowOthers | CGameClient | private |
| m_aStats | CGameClient | |
| m_aSwitchStateTeam | CGameClient | private |
| m_aTuning | CGameClient | |
| m_aTuningList | CGameClient | private |
| m_Background | CGameClient | |
| m_Binds | CGameClient | |
| m_Broadcast | CGameClient | |
| m_Camera | CGameClient | |
| m_CharOrder | CGameClient | private |
| m_Chat | CGameClient | |
| m_Collision | CGameClient | private |
| m_Controls | CGameClient | |
| m_CountryFlags | CGameClient | |
| m_CursorInfo | CGameClient | |
| m_DamageInd | CGameClient | |
| m_DebugHud | CGameClient | |
| m_DemoSpecId | CGameClient | |
| m_DummyFire | CGameClient | |
| m_DummyInput | CGameClient | |
| m_EditorMovementDelay | CGameClient | private |
| m_Effects | CGameClient | |
| m_Emoticon | CGameClient | |
| m_EmoticonsSkin | CGameClient | |
| m_EmoticonsSkinLoaded | CGameClient | |
| m_ExtrasSkin | CGameClient | |
| m_ExtrasSkinLoaded | CGameClient | |
| m_Flow | CGameClient | |
| m_FreezeBars | CGameClient | |
| m_GameConsole | CGameClient | |
| m_GameInfo | CGameClient | |
| m_GameOver | CGameClient | private |
| m_GamePaused | CGameClient | private |
| m_GameSkin | CGameClient | |
| m_GameSkinLoaded | CGameClient | |
| m_GameWorld | CGameClient | |
| m_Ghost | CGameClient | |
| m_HammerInput | CGameClient | |
| m_Hud | CGameClient | |
| m_HudSkin | CGameClient | |
| m_HudSkinLoaded | CGameClient | |
| m_InfoMessages | CGameClient | |
| m_IsDummySwapping | CGameClient | private |
| m_Items | CGameClient | |
| m_LanguageChanged | CGameClient | |
| m_LastDeadzone | CGameClient | private |
| m_LastDummyConnected | CGameClient | private |
| m_LastFlagCarrierBlue | CGameClient | private |
| m_LastFlagCarrierRed | CGameClient | private |
| m_LastFollowFactor | CGameClient | private |
| m_LastRaceTick | CGameClient | private |
| m_LastRoundStartTick | CGameClient | private |
| m_LastScreenAspect | CGameClient | private |
| m_LastShowDistanceZoom | CGameClient | private |
| m_LastZoom | CGameClient | private |
| m_Layers | CGameClient | private |
| m_LocalCharacterPos | CGameClient | |
| m_LocalServer | CGameClient | |
| m_MapBugs | CGameClient | private |
| m_MapImages | CGameClient | |
| m_MapLayersBackground | CGameClient | |
| m_MapLayersForeground | CGameClient | |
| m_MapSounds | CGameClient | |
| m_MenuBackground | CGameClient | |
| m_Menus | CGameClient | |
| m_Motd | CGameClient | |
| m_MultiView | CGameClient | private |
| m_MultiViewActivated | CGameClient | |
| m_MultiViewPersonalZoom | CGameClient | |
| m_MultiViewShowHud | CGameClient | |
| m_MultiViewTeam | CGameClient | |
| m_NamePlates | CGameClient | |
| m_NetObjHandler | CGameClient | private |
| m_NetObjHandler7 | CGameClient | private |
| m_NewPredictedTick | CGameClient | |
| m_NewTick | CGameClient | |
| m_NextChangeInfo | CGameClient | |
| m_Particles | CGameClient | |
| m_ParticlesSkin | CGameClient | |
| m_ParticlesSkinLoaded | CGameClient | |
| m_pClient | CGameClient | private |
| m_pConfig | CGameClient | private |
| m_pConfigManager | CGameClient | private |
| m_pConsole | CGameClient | private |
| m_pDemoPlayer | CGameClient | private |
| m_pDiscord | CGameClient | private |
| m_pEditor | CGameClient | private |
| m_pEngine | CGameClient | private |
| m_pFavorites | CGameClient | private |
| m_pFoes | CGameClient | private |
| m_pFriends | CGameClient | private |
| m_pGraphics | CGameClient | private |
| m_pHttp | CGameClient | private |
| m_pInput | CGameClient | private |
| m_pKernel | IInterface | private |
| m_Players | CGameClient | |
| m_PredictedChar | CGameClient | |
| m_PredictedDummyId | CGameClient | private |
| m_PredictedPrevChar | CGameClient | |
| m_PredictedTick | CGameClient | private |
| m_PredictedWorld | CGameClient | |
| m_PrevLocalId | CGameClient | private |
| m_PrevPredictedWorld | CGameClient | |
| m_pServerBrowser | CGameClient | private |
| m_pSound | CGameClient | private |
| m_pStorage | CGameClient | private |
| m_pTextRender | CGameClient | private |
| m_RaceDemo | CGameClient | |
| m_RaceHelper | CGameClient | private |
| m_ReceivedDDNetPlayer | CGameClient | |
| m_RenderMap | CGameClient | |
| m_RenderTools | CGameClient | |
| m_Scoreboard | CGameClient | |
| m_ServerMode | CGameClient | |
| m_Skins | CGameClient | |
| m_Skins7 | CGameClient | |
| m_Snap | CGameClient | |
| m_Sounds | CGameClient | |
| m_Spectator | CGameClient | |
| m_Statboard | CGameClient | |
| m_SuppressEvents | CGameClient | |
| m_Teams | CGameClient | |
| m_Tooltips | CGameClient | |
| m_TouchControls | CGameClient | |
| m_UI | CGameClient | private |
| m_Voting | CGameClient | |
| m_vpAll | CGameClient | private |
| m_vpInput | CGameClient | private |
| m_vpManagedTeeRenderInfos | CGameClient | private |
| m_vSnapEntities | CGameClient | private |
| MapValue(float MaxValue, float MinValue, float MaxRange, float MinRange, float Value) | CGameClient | private |
| NetobjCorrectedOn() | CGameClient | inline |
| NetobjNumCorrections() | CGameClient | inline |
| NetVersion() const override | CGameClient | virtual |
| NetVersion7() const override | CGameClient | virtual |
| OnActivateEditor() override | CGameClient | virtual |
| OnConnected() override | CGameClient | virtual |
| OnConsoleInit() override | CGameClient | virtual |
| OnDemoRecSnap7(class CSnapshot *pFrom, class CSnapshot *pTo, int Conn) override | CGameClient | virtual |
| OnDummyDisconnect() override | CGameClient | virtual |
| OnDummySwap() override | CGameClient | virtual |
| OnEnterGame() override | CGameClient | virtual |
| OnFlagGrab(int TeamId) | CGameClient | virtual |
| OnGameOver() | CGameClient | virtual |
| OnInit() override | CGameClient | virtual |
| OnLanguageChange() | CGameClient | |
| OnMessage(int MsgId, CUnpacker *pUnpacker, int Conn, bool Dummy) override | CGameClient | virtual |
| OnNewSnapshot() override | CGameClient | virtual |
| OnPredict() override | CGameClient | virtual |
| OnRconLine(const char *pLine) override | CGameClient | virtual |
| OnRconType(bool UsernameReq) override | CGameClient | virtual |
| OnRelease() | CGameClient | virtual |
| OnRender() override | CGameClient | virtual |
| OnReset() | CGameClient | |
| OnShutdown() override | CGameClient | virtual |
| OnSkinUpdate(const char *pSkinName) | CGameClient | |
| OnSnapInput(int *pData, bool Dummy, bool Force) override | CGameClient | virtual |
| OnStartGame() | CGameClient | virtual |
| OnStartRound() | CGameClient | virtual |
| OnStateChange(int NewState, int OldState) override | CGameClient | virtual |
| OnUpdate() override | CGameClient | virtual |
| OnWindowResize() override | CGameClient | virtual |
| Predict() const | CGameClient | |
| PredictDummy() | CGameClient | inline |
| PredSwitchers() | CGameClient | inline |
| ProcessDemoSnapshot(CSnapshot *pSnap) override | CGameClient | virtual |
| ProcessEvents() | CGameClient | private |
| RaceHelper() const | CGameClient | inline |
| RefreshSkin(const std::shared_ptr< CManagedTeeRenderInfo > &pManagedTeeRenderInfo) | CGameClient | |
| RefreshSkins(int SkinDescriptorFlags) | CGameClient | |
| RenderMap() | CGameClient | inline |
| RenderShutdownMessage() override | CGameClient | virtual |
| RenderTools() | CGameClient | inline |
| ResetMultiView() | CGameClient | |
| SendDummyInfo(bool Start) override | CGameClient | virtual |
| SendInfo(bool Start) | CGameClient | |
| SendKill() const | CGameClient | |
| SendReadyChange7() | CGameClient | |
| SendSkinChange7(bool Dummy) | CGameClient | |
| SendStartInfo7(bool Dummy) | CGameClient | |
| SendSwitchTeam(int Team) const | CGameClient | |
| ServerBrowser() const | CGameClient | inline |
| SERVERMODE_MOD enum value | CGameClient | |
| SERVERMODE_PURE enum value | CGameClient | |
| SERVERMODE_PUREMOD enum value | CGameClient | |
| Shutdown() | IInterface | inlinevirtual |
| SnapCollectEntities() | CGameClient | private |
| SnapEntities() | CGameClient | inline |
| Sound() const | CGameClient | inline |
| Storage() const | CGameClient | inline |
| Switchers() | CGameClient | inline |
| SwitchStateTeam() const | CGameClient | |
| TextRender() const | CGameClient | inline |
| TranslateGameMsg(int *pMsgId, CUnpacker *pUnpacker, int Conn) | CGameClient | |
| TranslateSnap(CSnapshot *pSnapDstSix, CSnapshot *pSnapSrcSeven, int Conn, bool Dummy) override | CGameClient | virtual |
| TuningList() | CGameClient | inlineprivate |
| Ui() | CGameClient | inline |
| UpdateEditorIngameMoved() | CGameClient | private |
| UpdateLocalTuning() | CGameClient | private |
| UpdateManagedTeeRenderInfos() | CGameClient | private |
| UpdatePositions() | CGameClient | private |
| UpdatePrediction() | CGameClient | private |
| UpdateRenderedCharacters() | CGameClient | private |
| UpdateSpectatorCursor() | CGameClient | private |
| Version() const override | CGameClient | virtual |
| ~IInterface()=default | IInterface | virtual |