3#ifndef ENGINE_FRIENDS_H
4#define ENGINE_FRIENDS_H
31 virtual void Init(
bool Foes =
false) = 0;
virtual const CFriendInfo * GetFriend(int Index) const =0
virtual bool IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const =0
virtual int GetFriendState(const char *pName, const char *pClan) const =0
virtual void AddFriend(const char *pName, const char *pClan)=0
virtual void RemoveFriend(const char *pName, const char *pClan)=0
@ FRIEND_NO
Definition friends.h:24
@ FRIEND_CLAN
Definition friends.h:25
@ MAX_FRIENDS
Definition friends.h:28
@ FRIEND_PLAYER
Definition friends.h:26
virtual int NumFriends() const =0
virtual void Init(bool Foes=false)=0
@ MAX_CLAN_LENGTH
Definition protocol.h:99
@ MAX_NAME_LENGTH
Definition protocol.h:98
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
unsigned m_ClanHash
Definition friends.h:15
unsigned m_NameHash
Definition friends.h:14
char m_aClan[MAX_CLAN_LENGTH]
Definition friends.h:13
char m_aName[MAX_NAME_LENGTH]
Definition friends.h:12