DDraceNetwork Documentation
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enums.h File Reference
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Go to the source code of this file.

Enumerations

enum class  EGameTileOp {
  AIR , HOOKABLE , DEATH , UNHOOKABLE ,
  HOOKTHROUGH , FREEZE , UNFREEZE , DEEP_FREEZE ,
  DEEP_UNFREEZE , BLUE_CHECK_TELE , RED_CHECK_TELE , LIVE_FREEZE ,
  LIVE_UNFREEZE
}
 

Variables

constexpr const charGAME_TILE_OP_NAMES []
 
constexpr const charAUTOMAP_REFERENCE_NAMES []
 

Enumeration Type Documentation

◆ EGameTileOp

Enumerator
AIR 
HOOKABLE 
DEATH 
UNHOOKABLE 
HOOKTHROUGH 
FREEZE 
UNFREEZE 
DEEP_FREEZE 
DEEP_UNFREEZE 
BLUE_CHECK_TELE 
RED_CHECK_TELE 
LIVE_FREEZE 
LIVE_UNFREEZE 

Variable Documentation

◆ AUTOMAP_REFERENCE_NAMES

constexpr const char* AUTOMAP_REFERENCE_NAMES[]
constexpr
Initial value:
= {
"Game Layer",
"Hookable",
"Death",
"Unhookable",
"Freeze",
"Unfreeze",
"Deep Freeze",
"Deep Unfreeze",
"Live Freeze",
"Live Unfreeze",
}

◆ GAME_TILE_OP_NAMES

constexpr const char* GAME_TILE_OP_NAMES[]
constexpr
Initial value:
= {
"Air",
"Hookable",
"Death",
"Unhookable",
"Hookthrough",
"Freeze",
"Unfreeze",
"Deep Freeze",
"Deep Unfreeze",
"Blue Check-Tele",
"Red Check-Tele",
"Live Freeze",
"Live Unfreeze",
}