DDraceNetwork Documentation
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layer_selector.h
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1#ifndef GAME_EDITOR_LAYER_SELECTOR_H
2#define GAME_EDITOR_LAYER_SELECTOR_H
3
4#include "component.h"
5
7{
9
10public:
11 void OnInit(CEditor *pEditor) override;
12 bool SelectByTile();
13};
14
15#endif
Definition component.h:13
Definition editor.h:111
Definition layer_selector.h:7
int m_SelectionOffset
Definition layer_selector.h:8
void OnInit(CEditor *pEditor) override
Definition layer_selector.cpp:7
bool SelectByTile()
Definition layer_selector.cpp:14
Definition vmath.h:15