3#ifndef GAME_CLIENT_LINEINPUT_H
4#define GAME_CLIENT_LINEINPUT_H
200template<
size_t MaxSize,
size_t MaxChars = MaxSize>
Definition graphics.h:188
Definition textrender.h:280
Direction
Definition nameplates.cpp:179
Definition textrender.h:178
vector2_base< float > vec2
Definition vmath.h:161