2#if(!defined(BACKEND_AS_OPENGL_ES) && !defined(ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H)) || \ 
    3    (defined(BACKEND_AS_OPENGL_ES) && !defined(ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H_AS_ES)) 
    5#if !defined(BACKEND_AS_OPENGL_ES) && !defined(ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H) 
    6#define ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H 
    9#if defined(BACKEND_AS_OPENGL_ES) && !defined(ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H_AS_ES) 
   10#define ENGINE_CLIENT_BACKEND_OPENGL_OPENGL_SL_PROGRAM_H_AS_ES 
   41    void SetUniform(
int Loc, 
int Count, 
const float *pValues);
 
 
Definition opengl_sl_program.h:103
 
int m_LocCenter
Definition opengl_sl_program.h:114
 
int m_LocVertciesColor
Definition opengl_sl_program.h:115
 
float m_LastRotation
Definition opengl_sl_program.h:117
 
vec2 m_LastCenter
Definition opengl_sl_program.h:118
 
int m_LocRotation
Definition opengl_sl_program.h:113
 
CGLSLPrimitiveExProgram()
Definition opengl_sl_program.h:105
 
ColorRGBA m_LastVerticesColor
Definition opengl_sl_program.h:119
 
Definition opengl_sl_program.h:98
 
Definition opengl_sl_program.h:20
 
void CreateProgram()
Definition opengl_sl_program.cpp:15
 
void LinkProgram()
Definition opengl_sl_program.cpp:51
 
CGLSLProgram()
Definition opengl_sl_program.cpp:138
 
TWGLuint m_ProgramId
Definition opengl_sl_program.h:50
 
int GetUniformLoc(const char *pName) const
Definition opengl_sl_program.cpp:122
 
void UseProgram() const
Definition opengl_sl_program.cpp:127
 
bool m_IsLinked
Definition opengl_sl_program.h:51
 
void DetachShader(CGLSL *pShader) const
Definition opengl_sl_program.cpp:38
 
void DeleteProgram()
Definition opengl_sl_program.cpp:20
 
void SetUniformVec2(int Loc, int Count, const float *pValue)
Definition opengl_sl_program.cpp:97
 
bool AddShader(CGLSL *pShader) const
Definition opengl_sl_program.cpp:28
 
void DetachAllShaders() const
Definition opengl_sl_program.cpp:71
 
TWGLuint GetProgramId() const
Definition opengl_sl_program.cpp:133
 
void DetachShaderById(TWGLuint ShaderId) const
Definition opengl_sl_program.cpp:46
 
void SetUniformVec4(int Loc, int Count, const float *pValue)
Definition opengl_sl_program.cpp:92
 
virtual ~CGLSLProgram()
Definition opengl_sl_program.cpp:143
 
void SetUniform(int Loc, int Value)
Definition opengl_sl_program.cpp:107
 
Definition opengl_sl_program.h:141
 
int m_LocOffsets
Definition opengl_sl_program.h:144
 
int m_LocQuadOffset
Definition opengl_sl_program.h:146
 
int m_LocColors
Definition opengl_sl_program.h:143
 
int m_LocRotations
Definition opengl_sl_program.h:145
 
Definition opengl_sl_program.h:123
 
int m_LocVertciesColor
Definition opengl_sl_program.h:134
 
CGLSLSpriteMultipleProgram()
Definition opengl_sl_program.h:125
 
int m_LocRSP
Definition opengl_sl_program.h:132
 
int m_LocCenter
Definition opengl_sl_program.h:133
 
ColorRGBA m_LastVerticesColor
Definition opengl_sl_program.h:137
 
vec2 m_LastCenter
Definition opengl_sl_program.h:136
 
Definition opengl_sl_program.h:55
 
vec2 m_LastScreenBR
Definition opengl_sl_program.h:69
 
int m_LastIsTextured
Definition opengl_sl_program.h:67
 
int m_LocPos
Definition opengl_sl_program.h:63
 
vec2 m_LastScreenTL
Definition opengl_sl_program.h:68
 
CGLSLTWProgram()
Definition opengl_sl_program.h:57
 
int m_LastTextureSampler
Definition opengl_sl_program.h:66
 
int m_LocTextureSampler
Definition opengl_sl_program.h:64
 
Definition opengl_sl_program.h:73
 
ColorRGBA m_LastColor
Definition opengl_sl_program.h:90
 
ColorRGBA m_LastOutlineColor
Definition opengl_sl_program.h:91
 
int m_LastTextureSize
Definition opengl_sl_program.h:94
 
int m_LocOutlineColor
Definition opengl_sl_program.h:85
 
int m_LastTextOutlineSampler
Definition opengl_sl_program.h:93
 
int m_LocTextSampler
Definition opengl_sl_program.h:86
 
CGLSLTextProgram()
Definition opengl_sl_program.h:75
 
int m_LocTextOutlineSampler
Definition opengl_sl_program.h:87
 
int m_LastTextSampler
Definition opengl_sl_program.h:92
 
int m_LocTextureSize
Definition opengl_sl_program.h:88
 
int m_LocColor
Definition opengl_sl_program.h:84
 
Definition opengl_sl_program.h:150
 
CGLSLTileProgram()
Definition opengl_sl_program.h:152
 
int m_LocNum
Definition opengl_sl_program.h:159
 
int m_LocJumpIndex
Definition opengl_sl_program.h:160
 
int m_LocColor
Definition opengl_sl_program.h:155
 
int m_LocDir
Definition opengl_sl_program.h:157
 
int m_LocScale
Definition opengl_sl_program.h:158
 
int m_LocOffset
Definition opengl_sl_program.h:156
 
Definition opengl_sl.h:18
 
uint32_t TWGLuint
Definition graphics_defines.h:7
 
vector2_base< float > vec2
Definition vmath.h:161