| CCommandProcessorFragment_OpenGL() | CCommandProcessorFragment_OpenGL |  | 
  | Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_CopyBufferObject(const CCommandBuffer::SCommand_CopyBufferObject *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_CreateBufferContainer(const CCommandBuffer::SCommand_CreateBufferContainer *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_CreateBufferObject(const CCommandBuffer::SCommand_CreateBufferObject *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_DeleteBufferContainer(const CCommandBuffer::SCommand_DeleteBufferContainer *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_DeleteBufferObject(const CCommandBuffer::SCommand_DeleteBufferObject *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_IndicesRequiredNumNotify(const CCommandBuffer::SCommand_IndicesRequiredNumNotify *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | CMD_INIT enum value | CCommandProcessorFragment_GLBase |  | 
  | Cmd_Init(const SCommand_Init *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | CMD_POST_SHUTDOWN enum value | CCommandProcessorFragment_GLBase |  | 
  | CMD_PRE_INIT enum value | CCommandProcessorFragment_GLBase |  | 
  | Cmd_ReadPixel(const CCommandBuffer::SCommand_TrySwapAndReadPixel *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_RecreateBufferObject(const CCommandBuffer::SCommand_RecreateBufferObject *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_RenderBorderTile(const CCommandBuffer::SCommand_RenderBorderTile *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_RenderQuadContainer(const CCommandBuffer::SCommand_RenderQuadContainer *pCommand) | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | Cmd_RenderQuadContainerAsSpriteMultiple(const CCommandBuffer::SCommand_RenderQuadContainerAsSpriteMultiple *pCommand) | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | Cmd_RenderQuadContainerEx(const CCommandBuffer::SCommand_RenderQuadContainerEx *pCommand) | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | Cmd_RenderQuadLayer(const CCommandBuffer::SCommand_RenderQuadLayer *pCommand, bool Grouped) | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | Cmd_RenderTex3D(const CCommandBuffer::SCommand_RenderTex3D *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_RenderText(const CCommandBuffer::SCommand_RenderText *pCommand) | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | Cmd_RenderTileLayer(const CCommandBuffer::SCommand_RenderTileLayer *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_Screenshot(const CCommandBuffer::SCommand_TrySwapAndScreenshot *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_Shutdown(const SCommand_Shutdown *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | CMD_SHUTDOWN enum value | CCommandProcessorFragment_GLBase |  | 
  | Cmd_TextTexture_Update(const CCommandBuffer::SCommand_TextTexture_Update *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_TextTextures_Create(const CCommandBuffer::SCommand_TextTextures_Create *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_TextTextures_Destroy(const CCommandBuffer::SCommand_TextTextures_Destroy *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_Update_Viewport(const CCommandBuffer::SCommand_Update_Viewport *pCommand) | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | Cmd_UpdateBufferContainer(const CCommandBuffer::SCommand_UpdateBufferContainer *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | Cmd_UpdateBufferObject(const CCommandBuffer::SCommand_UpdateBufferObject *pCommand) override | CCommandProcessorFragment_OpenGL2 | protectedvirtual | 
  | DestroyTexture(int Slot) | CCommandProcessorFragment_OpenGL | protected | 
  | DoAnalyzeStep(size_t CheckCount, size_t VerticesCount, uint8_t aFakeTexture[], size_t SingleImageSize) | CCommandProcessorFragment_OpenGL2 | private | 
  | EndCommands() | CCommandProcessorFragment_GLBase | inlinevirtual | 
  | ErroneousCleanup() | CCommandProcessorFragment_GLBase | inlinevirtual | 
  | GetError() | CCommandProcessorFragment_GLBase | inline | 
  | GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData) override | CCommandProcessorFragment_OpenGL | protectedvirtual | 
  | GetWarning() | CCommandProcessorFragment_GLBase | inline | 
  | GLFormatToPixelSize(int GLFormat) | CCommandProcessorFragment_OpenGL | protectedstatic | 
  | InitOpenGL(const SCommand_Init *pCommand) | CCommandProcessorFragment_OpenGL | protected | 
  | IsNewApi() | CCommandProcessorFragment_OpenGL | inlineprotectedvirtual | 
  | IsTexturedState(const CCommandBuffer::SState &State) | CCommandProcessorFragment_OpenGL | protected | 
  | IsTileMapAnalysisSucceeded() | CCommandProcessorFragment_OpenGL2 | private | 
  | m_2DArrayTarget | CCommandProcessorFragment_OpenGL | protected | 
  | m_aStreamVertices | CCommandProcessorFragment_OpenGL2 | private | 
  | m_CanvasHeight | CCommandProcessorFragment_OpenGL | protected | 
  | m_CanvasWidth | CCommandProcessorFragment_OpenGL | protected | 
  | m_Error | CCommandProcessorFragment_GLBase | protected | 
  | m_Has2DArrayTextures | CCommandProcessorFragment_OpenGL | protected | 
  | m_Has2DArrayTexturesAsExtension | CCommandProcessorFragment_OpenGL | protected | 
  | m_Has3DTextures | CCommandProcessorFragment_OpenGL | protected | 
  | m_HasMipMaps | CCommandProcessorFragment_OpenGL | protected | 
  | m_HasNPOTTextures | CCommandProcessorFragment_OpenGL | protected | 
  | m_HasShaders | CCommandProcessorFragment_OpenGL | protected | 
  | m_IsOpenGLES | CCommandProcessorFragment_OpenGL | protected | 
  | m_LastBlendMode | CCommandProcessorFragment_OpenGL | protected | 
  | m_LastClipEnable | CCommandProcessorFragment_OpenGL | protected | 
  | m_MaxTexSize | CCommandProcessorFragment_OpenGL | protected | 
  | m_OpenGLTextureLodBIAS | CCommandProcessorFragment_OpenGL | protected | 
  | m_pBorderTileProgram | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_pBorderTileProgramTextured | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_pPrimitive3DProgram | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_pPrimitive3DProgramTextured | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_pTextureMemoryUsage | CCommandProcessorFragment_OpenGL | protected | 
  | m_pTileProgram | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_pTileProgramTextured | CCommandProcessorFragment_OpenGL2 | protected | 
  | m_vBufferContainers | CCommandProcessorFragment_OpenGL2 | private | 
  | m_vBufferObjectIndices | CCommandProcessorFragment_OpenGL2 | private | 
  | m_vTextures | CCommandProcessorFragment_OpenGL | protected | 
  | m_Warning | CCommandProcessorFragment_GLBase | protected | 
  | RunCommand(const CCommandBuffer::SCommand *pBaseCommand) override | CCommandProcessorFragment_OpenGL | virtual | 
  | SetState(const CCommandBuffer::SState &State, CGLSLTWProgram *pProgram, bool Use2DArrayTextures=false) | CCommandProcessorFragment_OpenGL2 | protected | 
  | CCommandProcessorFragment_OpenGL::SetState(const CCommandBuffer::SState &State, bool Use2DArrayTexture=false) | CCommandProcessorFragment_OpenGL | protected | 
  | StartCommands(size_t CommandCount, size_t EstimatedRenderCallCount) | CCommandProcessorFragment_GLBase | inlinevirtual | 
  | Texture2DTo3D(uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight) | CCommandProcessorFragment_GLBase | protectedstatic | 
  | TextureCreate(int Slot, int Width, int Height, int GLFormat, int GLStoreFormat, int Flags, uint8_t *pTexData) | CCommandProcessorFragment_OpenGL | protected | 
  | TextureUpdate(int Slot, int X, int Y, int Width, int Height, int GLFormat, uint8_t *pTexData) | CCommandProcessorFragment_OpenGL | protected | 
  | UseProgram(CGLSLTWProgram *pProgram) | CCommandProcessorFragment_OpenGL2 | private | 
  | ~CCommandProcessorFragment_GLBase()=default | CCommandProcessorFragment_GLBase | virtual | 
  | ~CCommandProcessorFragment_OpenGL()=default | CCommandProcessorFragment_OpenGL | virtual |