#include <backend_opengl.h>
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| void  | SetState (const CCommandBuffer::SState &State, CGLSLTWProgram *pProgram, bool Use2DArrayTextures=false) | 
|   | 
| bool  | Cmd_Init (const SCommand_Init *pCommand) override | 
|   | 
| void  | Cmd_Shutdown (const SCommand_Shutdown *pCommand) override | 
|   | 
| void  | Cmd_RenderTex3D (const CCommandBuffer::SCommand_RenderTex3D *pCommand) override | 
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| void  | Cmd_CreateBufferObject (const CCommandBuffer::SCommand_CreateBufferObject *pCommand) override | 
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| void  | Cmd_RecreateBufferObject (const CCommandBuffer::SCommand_RecreateBufferObject *pCommand) override | 
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| void  | Cmd_UpdateBufferObject (const CCommandBuffer::SCommand_UpdateBufferObject *pCommand) override | 
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| void  | Cmd_CopyBufferObject (const CCommandBuffer::SCommand_CopyBufferObject *pCommand) override | 
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| void  | Cmd_DeleteBufferObject (const CCommandBuffer::SCommand_DeleteBufferObject *pCommand) override | 
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| void  | Cmd_CreateBufferContainer (const CCommandBuffer::SCommand_CreateBufferContainer *pCommand) override | 
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| void  | Cmd_UpdateBufferContainer (const CCommandBuffer::SCommand_UpdateBufferContainer *pCommand) override | 
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| void  | Cmd_DeleteBufferContainer (const CCommandBuffer::SCommand_DeleteBufferContainer *pCommand) override | 
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| void  | Cmd_IndicesRequiredNumNotify (const CCommandBuffer::SCommand_IndicesRequiredNumNotify *pCommand) override | 
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| void  | Cmd_RenderTileLayer (const CCommandBuffer::SCommand_RenderTileLayer *pCommand) override | 
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| void  | Cmd_RenderBorderTile (const CCommandBuffer::SCommand_RenderBorderTile *pCommand) override | 
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  Protected Member Functions inherited from CCommandProcessorFragment_OpenGL | 
| bool  | IsTexturedState (const CCommandBuffer::SState &State) | 
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| bool  | InitOpenGL (const SCommand_Init *pCommand) | 
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| void  | SetState (const CCommandBuffer::SState &State, bool Use2DArrayTexture=false) | 
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| virtual bool  | IsNewApi () | 
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| void  | DestroyTexture (int Slot) | 
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| bool  | GetPresentedImageData (uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData) override | 
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| void  | TextureUpdate (int Slot, int X, int Y, int Width, int Height, int GLFormat, uint8_t *pTexData) | 
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| void  | TextureCreate (int Slot, int Width, int Height, int GLFormat, int GLStoreFormat, int Flags, uint8_t *pTexData) | 
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| virtual void  | Cmd_Texture_Destroy (const CCommandBuffer::SCommand_Texture_Destroy *pCommand) | 
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| virtual void  | Cmd_Texture_Create (const CCommandBuffer::SCommand_Texture_Create *pCommand) | 
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| virtual void  | Cmd_TextTexture_Update (const CCommandBuffer::SCommand_TextTexture_Update *pCommand) | 
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| virtual void  | Cmd_TextTextures_Destroy (const CCommandBuffer::SCommand_TextTextures_Destroy *pCommand) | 
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| virtual void  | Cmd_TextTextures_Create (const CCommandBuffer::SCommand_TextTextures_Create *pCommand) | 
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| virtual void  | Cmd_Clear (const CCommandBuffer::SCommand_Clear *pCommand) | 
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| virtual void  | Cmd_Render (const CCommandBuffer::SCommand_Render *pCommand) | 
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| virtual void  | Cmd_ReadPixel (const CCommandBuffer::SCommand_TrySwapAndReadPixel *pCommand) | 
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| virtual void  | Cmd_Screenshot (const CCommandBuffer::SCommand_TrySwapAndScreenshot *pCommand) | 
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| virtual void  | Cmd_Update_Viewport (const CCommandBuffer::SCommand_Update_Viewport *pCommand) | 
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| virtual void  | Cmd_RenderQuadLayer (const CCommandBuffer::SCommand_RenderQuadLayer *pCommand, bool Grouped) | 
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| virtual void  | Cmd_RenderText (const CCommandBuffer::SCommand_RenderText *pCommand) | 
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| virtual void  | Cmd_RenderQuadContainer (const CCommandBuffer::SCommand_RenderQuadContainer *pCommand) | 
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| virtual void  | Cmd_RenderQuadContainerEx (const CCommandBuffer::SCommand_RenderQuadContainerEx *pCommand) | 
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| virtual void  | Cmd_RenderQuadContainerAsSpriteMultiple (const CCommandBuffer::SCommand_RenderQuadContainerAsSpriteMultiple *pCommand) | 
|   | 
 | 
  Public Types inherited from CCommandProcessorFragment_GLBase | 
| enum   | { CMD_PRE_INIT = CCommandBuffer::CMDGROUP_PLATFORM_GL
, CMD_INIT
, CMD_SHUTDOWN
, CMD_POST_SHUTDOWN
 } | 
|   | 
  Public Member Functions inherited from CCommandProcessorFragment_OpenGL | 
|   | CCommandProcessorFragment_OpenGL () | 
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| virtual  | ~CCommandProcessorFragment_OpenGL ()=default | 
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| ERunCommandReturnTypes  | RunCommand (const CCommandBuffer::SCommand *pBaseCommand) override | 
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  Public Member Functions inherited from CCommandProcessorFragment_GLBase | 
| virtual  | ~CCommandProcessorFragment_GLBase ()=default | 
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| virtual void  | StartCommands (size_t CommandCount, size_t EstimatedRenderCallCount) | 
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| virtual void  | EndCommands () | 
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| const SGfxErrorContainer &  | GetError () | 
|   | 
| virtual void  | ErroneousCleanup () | 
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| const SGfxWarningContainer &  | GetWarning () | 
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  Static Protected Member Functions inherited from CCommandProcessorFragment_OpenGL | 
| static size_t  | GLFormatToPixelSize (int GLFormat) | 
|   | 
  Static Protected Member Functions inherited from CCommandProcessorFragment_GLBase | 
| static bool  | Texture2DTo3D (uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight) | 
|   | 
◆ Cmd_CopyBufferObject()
◆ Cmd_CreateBufferContainer()
◆ Cmd_CreateBufferObject()
◆ Cmd_DeleteBufferContainer()
◆ Cmd_DeleteBufferObject()
◆ Cmd_IndicesRequiredNumNotify()
◆ Cmd_Init()
◆ Cmd_RecreateBufferObject()
◆ Cmd_RenderBorderTile()
◆ Cmd_RenderTex3D()
◆ Cmd_RenderTileLayer()
◆ Cmd_Shutdown()
◆ Cmd_UpdateBufferContainer()
◆ Cmd_UpdateBufferObject()
◆ DoAnalyzeStep()
  
  
      
        
          | bool CCommandProcessorFragment_OpenGL2::DoAnalyzeStep  | 
          ( | 
          size_t  | 
          CheckCount,  | 
         
        
           | 
           | 
          size_t  | 
          VerticesCount,  | 
         
        
           | 
           | 
          uint8_t  | 
          aFakeTexture[],  | 
         
        
           | 
           | 
          size_t  | 
          SingleImageSize  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
private   | 
  
 
 
◆ IsTileMapAnalysisSucceeded()
  
  
      
        
          | bool CCommandProcessorFragment_OpenGL2::IsTileMapAnalysisSucceeded  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
private   | 
  
 
 
◆ SetState()
◆ UseProgram()
◆ m_aStreamVertices
  
  
      
        
          | GL_SVertexTex3D CCommandProcessorFragment_OpenGL2::m_aStreamVertices[1024 *4] | 
         
       
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private   | 
  
 
 
◆ m_pBorderTileProgram
◆ m_pBorderTileProgramTextured
  
  
      
        
          | CGLSLTileProgram* CCommandProcessorFragment_OpenGL2::m_pBorderTileProgramTextured | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_pPrimitive3DProgram
◆ m_pPrimitive3DProgramTextured
◆ m_pTileProgram
◆ m_pTileProgramTextured
◆ m_vBufferContainers
  
  
      
        
          | std::vector<SBufferContainer> CCommandProcessorFragment_OpenGL2::m_vBufferContainers | 
         
       
   | 
  
private   | 
  
 
 
◆ m_vBufferObjectIndices
  
  
      
        
          | std::vector<SBufferObject> CCommandProcessorFragment_OpenGL2::m_vBufferObjectIndices | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following files: