#include <network.h>
◆ EState
| Enumerator |
|---|
| OFFLINE | |
| ONLINE | |
| ERROR | |
◆ Disconnect()
◆ ErrorString()
| const char * CConsoleNetConnection::ErrorString |
( |
| ) |
const |
|
inline |
◆ Init()
◆ PeerAddress()
| const NETADDR * CConsoleNetConnection::PeerAddress |
( |
| ) |
const |
|
inline |
◆ Recv()
| int CConsoleNetConnection::Recv |
( |
char * |
pLine, |
|
|
int |
MaxLength |
|
) |
| |
◆ Reset()
| void CConsoleNetConnection::Reset |
( |
| ) |
|
◆ Send()
◆ State()
| EState CConsoleNetConnection::State |
( |
| ) |
const |
|
inline |
◆ Update()
| int CConsoleNetConnection::Update |
( |
| ) |
|
◆ m_aBuffer
◆ m_aErrorString
| char CConsoleNetConnection::m_aErrorString[256] |
|
private |
◆ m_aLineEnding
| char CConsoleNetConnection::m_aLineEnding[3] |
|
private |
◆ m_BufferOffset
| int CConsoleNetConnection::m_BufferOffset |
|
private |
◆ m_LineEndingDetected
| bool CConsoleNetConnection::m_LineEndingDetected |
|
private |
◆ m_PeerAddr
| NETADDR CConsoleNetConnection::m_PeerAddr |
|
private |
◆ m_Socket
◆ m_State
| EState CConsoleNetConnection::m_State |
|
private |
The documentation for this class was generated from the following files: