#include <gameclient.h>
◆ m_AllowEyeWheel
| bool CGameInfo::m_AllowEyeWheel |
◆ m_AllowHookColl
| bool CGameInfo::m_AllowHookColl |
◆ m_AllowXSkins
| bool CGameInfo::m_AllowXSkins |
◆ m_AllowZoom
| bool CGameInfo::m_AllowZoom |
◆ m_BugDDRaceGhost
| bool CGameInfo::m_BugDDRaceGhost |
◆ m_BugDDRaceInput
| bool CGameInfo::m_BugDDRaceInput |
◆ m_BugFNGLaserRange
| bool CGameInfo::m_BugFNGLaserRange |
◆ m_BugVanillaBounce
| bool CGameInfo::m_BugVanillaBounce |
◆ m_DDRaceRecordMessage
| bool CGameInfo::m_DDRaceRecordMessage |
◆ m_DDRaceTeam
| bool CGameInfo::m_DDRaceTeam |
◆ m_DontMaskEntities
| bool CGameInfo::m_DontMaskEntities |
◆ m_EntitiesBW
| bool CGameInfo::m_EntitiesBW |
◆ m_EntitiesDDNet
| bool CGameInfo::m_EntitiesDDNet |
◆ m_EntitiesDDRace
| bool CGameInfo::m_EntitiesDDRace |
◆ m_EntitiesFDDrace
| bool CGameInfo::m_EntitiesFDDrace |
◆ m_EntitiesFNG
| bool CGameInfo::m_EntitiesFNG |
◆ m_EntitiesRace
| bool CGameInfo::m_EntitiesRace |
◆ m_EntitiesVanilla
| bool CGameInfo::m_EntitiesVanilla |
◆ m_FlagStartsRace
| bool CGameInfo::m_FlagStartsRace |
◆ m_HudAmmo
| bool CGameInfo::m_HudAmmo |
◆ m_HudDDRace
| bool CGameInfo::m_HudDDRace |
◆ m_HudHealthArmor
| bool CGameInfo::m_HudHealthArmor |
◆ m_NoSkinChangeForFrozen
| bool CGameInfo::m_NoSkinChangeForFrozen |
◆ m_NoWeakHookAndBounce
| bool CGameInfo::m_NoWeakHookAndBounce |
◆ m_PredictDDRace
| bool CGameInfo::m_PredictDDRace |
◆ m_PredictDDRaceTiles
| bool CGameInfo::m_PredictDDRaceTiles |
◆ m_PredictFNG
| bool CGameInfo::m_PredictFNG |
◆ m_PredictVanilla
| bool CGameInfo::m_PredictVanilla |
◆ m_Pvp
◆ m_Race
◆ m_RaceRecordMessage
| bool CGameInfo::m_RaceRecordMessage |
◆ m_RaceSounds
| bool CGameInfo::m_RaceSounds |
◆ m_TimeScore
| bool CGameInfo::m_TimeScore |
◆ m_UnlimitedAmmo
| bool CGameInfo::m_UnlimitedAmmo |
The documentation for this class was generated from the following file: