#include <ghost.h>
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| void | ResetBuffer () |
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| IOHANDLE | ReadHeader (CGhostHeader &Header, const char *pFilename, const char *pMap, const SHA256_DIGEST &MapSha256, unsigned MapCrc, bool LogMapMismatch) const |
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| bool | ValidateHeader (const CGhostHeader &Header, const char *pFilename) const |
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| bool | CheckHeaderMap (const CGhostHeader &Header, const char *pFilename, const char *pMap, const SHA256_DIGEST &MapSha256, unsigned MapCrc, bool LogMapMismatch) const |
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| bool | ReadChunk (int *pType) |
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◆ CGhostLoader()
| CGhostLoader::CGhostLoader |
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| ) |
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◆ CheckHeaderMap()
◆ Close()
| void CGhostLoader::Close |
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| ) |
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overridevirtual |
◆ GetGhostInfo()
◆ GetInfo()
◆ Init()
| void CGhostLoader::Init |
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◆ Load()
◆ ReadChunk()
| bool CGhostLoader::ReadChunk |
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int * |
pType | ) |
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private |
◆ ReadData()
◆ ReadHeader()
◆ ReadNextType()
| bool CGhostLoader::ReadNextType |
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int * |
pType | ) |
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overridevirtual |
◆ ResetBuffer()
| void CGhostLoader::ResetBuffer |
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private |
◆ ValidateHeader()
◆ m_aBuffer
◆ m_aBufferTemp
◆ m_aFilename
◆ m_BufferCurItem
| int CGhostLoader::m_BufferCurItem |
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private |
◆ m_BufferNumItems
| int CGhostLoader::m_BufferNumItems |
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private |
◆ m_BufferPrevItem
| int CGhostLoader::m_BufferPrevItem |
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private |
◆ m_File
◆ m_Header
◆ m_Info
◆ m_LastItem
◆ m_pBufferEnd
◆ m_pBufferPos
| char* CGhostLoader::m_pBufferPos |
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private |
◆ m_pStorage
The documentation for this class was generated from the following files: