#include <render_layer.h>
◆ m_Center
| vec2 CRenderLayerParams::m_Center |
◆ m_DebugRenderOptions
| int CRenderLayerParams::m_DebugRenderOptions |
◆ m_EntityOverlayVal
| int CRenderLayerParams::m_EntityOverlayVal |
◆ m_RenderInvalidTiles
| bool CRenderLayerParams::m_RenderInvalidTiles |
◆ m_RenderText
| bool CRenderLayerParams::m_RenderText |
◆ m_RenderTileBorder
| bool CRenderLayerParams::m_RenderTileBorder |
◆ m_RenderType
| int CRenderLayerParams::m_RenderType |
◆ m_TileAndQuadBuffering
| bool CRenderLayerParams::m_TileAndQuadBuffering |
◆ m_Zoom
| float CRenderLayerParams::m_Zoom |
The documentation for this class was generated from the following file: