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DDraceNetwork Documentation
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This is the complete list of members for CSaveTeam, including all inherited members.
| CSaveTeam() | CSaveTeam | |
| FromString(const char *pString) | CSaveTeam | |
| GetMembersCount() const | CSaveTeam | inline |
| GetString() | CSaveTeam | |
| HandleSaveError(ESaveResult Result, int ClientId, CGameContext *pGameContext) | CSaveTeam | static |
| Load(CGameContext *pGameServer, int Team, bool KeepCurrentWeakStrong, bool IgnorePlayers=false) | CSaveTeam | |
| m_aString | CSaveTeam | private |
| m_HighestSwitchNumber | CSaveTeam | private |
| m_MembersCount | CSaveTeam | private |
| m_Practice | CSaveTeam | private |
| m_pSavedTees | CSaveTeam | |
| m_pSwitchers | CSaveTeam | private |
| m_TeamLocked | CSaveTeam | private |
| m_TeamState | CSaveTeam | private |
| MatchCharacter(CGameContext *pGameServer, int ClientId, int SaveId, bool KeepCurrentCharacter) const | CSaveTeam | private |
| MatchPlayers(const char(*paNames)[MAX_NAME_LENGTH], const int *pClientId, int NumPlayer, char *pMessage, int MessageLen) const | CSaveTeam | |
| Save(CGameContext *pGameServer, int Team, bool Dry=false, bool Force=false) | CSaveTeam | |
| ~CSaveTeam() | CSaveTeam |