#include <ui_scrollregion.h>
◆ EScrollOption
| Enumerator |
|---|
| SCROLLHERE_KEEP_IN_VIEW | |
| SCROLLHERE_TOP | |
| SCROLLHERE_BOTTOM | |
◆ EScrollRelative
| Enumerator |
|---|
| SCROLLRELATIVE_UP | |
| SCROLLRELATIVE_NONE | |
| SCROLLRELATIVE_DOWN | |
◆ CScrollRegion()
| CScrollRegion::CScrollRegion |
( |
| ) |
|
◆ Active()
| bool CScrollRegion::Active |
( |
| ) |
const |
◆ AddRect()
◆ Animating()
| bool CScrollRegion::Animating |
( |
| ) |
const |
◆ Begin()
◆ ClipRect()
◆ DoEdgeScrolling()
| void CScrollRegion::DoEdgeScrolling |
( |
| ) |
|
◆ End()
| void CScrollRegion::End |
( |
| ) |
|
◆ Params()
◆ RectClipped()
◆ Reset()
| void CScrollRegion::Reset |
( |
| ) |
|
◆ ScrollbarShown()
| bool CScrollRegion::ScrollbarShown |
( |
| ) |
const |
◆ ScrollHere()
◆ ScrollRelative()
◆ ScrollRelativeDirect()
| void CScrollRegion::ScrollRelativeDirect |
( |
float |
ScrollAmount | ) |
|
◆ HEIGHT_MAGIC_FIX
◆ m_AnimInitScrollY
| float CScrollRegion::m_AnimInitScrollY |
|
private |
◆ m_AnimTargetScrollY
| float CScrollRegion::m_AnimTargetScrollY |
|
private |
◆ m_AnimTime
| float CScrollRegion::m_AnimTime |
|
private |
◆ m_AnimTimeMax
| float CScrollRegion::m_AnimTimeMax |
|
private |
◆ m_ClipRect
◆ m_ContentH
| float CScrollRegion::m_ContentH |
|
private |
◆ m_ContentScrollOff
| vec2 CScrollRegion::m_ContentScrollOff |
|
private |
◆ m_LastAddedRect
| CUIRect CScrollRegion::m_LastAddedRect |
|
private |
◆ m_Params
◆ m_RailRect
◆ m_RequestScrollY
| float CScrollRegion::m_RequestScrollY |
|
private |
◆ m_ScrollDirection
◆ m_ScrollSpeedMultiplier
| float CScrollRegion::m_ScrollSpeedMultiplier |
|
private |
◆ m_ScrollY
| float CScrollRegion::m_ScrollY |
|
private |
◆ m_SliderGrabPos
| float CScrollRegion::m_SliderGrabPos |
|
private |
The documentation for this class was generated from the following files: