DDraceNetwork Documentation
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CSpectator Member List

This is the complete list of members for CSpectator, including all inherited members.

CanChangeSpectatorId()CSpectatorprivate
Client() constCComponentInterfacesprotected
Collision() constCComponentInterfacesprotected
Config() constCComponentInterfacesprotected
ConfigManager() constCComponentInterfacesprotected
ConKeySpectator(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
ConMultiView(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
Console() constCComponentInterfacesprotected
ConSpectate(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
ConSpectateClosest(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
ConSpectateNext(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData)CSpectatorprivatestatic
CSpectator()CSpectator
DemoPlayer() constCComponentInterfacesprotected
DemoRecorder(int Recorder) constCComponentInterfacesprotected
Engine() constCComponentInterfacesprotected
Favorites() constCComponentInterfacesprotected
GameClient() constCComponentInterfacesinlineprotected
Graphics() constCComponentInterfacesprotected
Http() constCComponentInterfacesprotected
Input() constCComponentInterfacesprotected
IsActive() constCSpectatorinline
Kernel() constCComponentInterfacesprotected
Layers() constCComponentInterfacesprotected
LocalTime() constCComponentInterfacesprotected
m_ActiveCSpectatorprivate
m_MultiViewActivateDelayCSpectatorprivate
m_pClientCComponentInterfacesprivate
m_SelectedSpectatorIdCSpectatorprivate
m_SelectorMouseCSpectatorprivate
m_TouchStateCSpectatorprivate
m_WasActiveCSpectatorprivate
MULTI_VIEW enum valueCSpectatorprivate
NO_SELECTION enum valueCSpectatorprivate
OnConsoleInit() overrideCSpectatorvirtual
OnCursorMove(float x, float y, IInput::ECursorType CursorType) overrideCSpectatorvirtual
OnInit()CComponentinlinevirtual
OnInput(const IInput::CEvent &Event) overrideCSpectatorvirtual
OnInterfacesInit(CGameClient *pClient)CComponentInterfacesvirtual
OnMapLoad()CComponentinlinevirtual
OnMessage(int Msg, void *pRawMsg)CComponentinlinevirtual
OnNewSnapshot()CComponentinlinevirtual
OnRelease() overrideCSpectatorvirtual
OnRender() overrideCSpectatorvirtual
OnReset() overrideCSpectatorvirtual
OnShutdown()CComponentinlinevirtual
OnStateChange(int NewState, int OldState)CComponentinlinevirtual
OnTouchState(const std::vector< IInput::CTouchFingerState > &vTouchFingerStates)CComponentinlinevirtual
OnUpdate()CComponentinlinevirtual
OnWindowResize()CComponentinlinevirtual
RenderMap() constCComponentInterfacesprotected
RenderTools() constCComponentInterfacesprotected
ServerBrowser() constCComponentInterfacesprotected
Sizeof() const overrideCSpectatorinlinevirtual
Sound() constCComponentInterfacesprotected
Spectate(int SpectatorId)CSpectator
SpectateClosest()CSpectator
SpectateNext(bool Reverse)CSpectatorprivate
Storage() constCComponentInterfacesprotected
TextRender() constCComponentInterfacesprotected
time() constCComponentInterfacesprotected
Ui() constCComponentInterfacesprotected
~CComponent()=defaultCComponentvirtual
~CComponentInterfaces()=defaultCComponentInterfacesvirtual