#include <render.h>
◆ CTeeRenderInfo()
| CTeeRenderInfo::CTeeRenderInfo |
( |
| ) |
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inline |
◆ Apply()
◆ ApplyColors()
| void CTeeRenderInfo::ApplyColors |
( |
bool |
CustomColoredSkin, |
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int |
ColorBody, |
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int |
ColorFeet |
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) |
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inline |
◆ ApplySkin()
◆ Reset()
| void CTeeRenderInfo::Reset |
( |
| ) |
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inline |
◆ Valid()
| bool CTeeRenderInfo::Valid |
( |
| ) |
const |
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inline |
◆ m_aSixup
◆ m_BloodColor
◆ m_ColorableRenderSkin
◆ m_ColorBody
◆ m_ColorFeet
◆ m_CustomColoredSkin
| bool CTeeRenderInfo::m_CustomColoredSkin |
◆ m_FeetFlipped
| bool CTeeRenderInfo::m_FeetFlipped |
◆ m_GotAirJump
| bool CTeeRenderInfo::m_GotAirJump |
◆ m_OriginalRenderSkin
◆ m_Size
| float CTeeRenderInfo::m_Size |
◆ m_SkinMetrics
◆ m_TeeRenderFlags
| int CTeeRenderInfo::m_TeeRenderFlags |
The documentation for this class was generated from the following file: