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graphics.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_GRAPHICS_H
4#define ENGINE_GRAPHICS_H
5
6#include "image.h"
7#include "kernel.h"
8#include "warning.h"
9
10#include <base/color.h>
11#include <base/system.h>
12
13#include <cstddef>
14#include <cstdint>
15#include <functional>
16#include <optional>
17#include <vector>
18
19#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401
20#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403
21#define GRAPHICS_TYPE_INT 0x1404
22#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405
23#define GRAPHICS_TYPE_FLOAT 0x1406
24
26{
29
30 // the attributes of the container
32 {
34 unsigned int m_Type;
36 void *m_pOffset;
37
38 //0: float, 1:integer
39 unsigned int m_FuncType;
40 };
41 std::vector<SAttribute> m_vAttributes;
42};
43
45{
49 // allows easier upload for uniform buffers because of the alignment requirements
50 float m_Padding;
51};
52
61
70
71/*
72 Structure: CVideoMode
73*/
83
86
88{
90 {
91 u = TexCoord.u;
92 v = TexCoord.v;
93 return *this;
94 }
95
97 {
98 u = TexCoord.u;
99 v = TexCoord.v;
100 w = TexCoord.w;
101 return *this;
102 }
103
104 float u, v, w;
105};
106
108//use normalized color values
110
117
124
131
132static constexpr size_t gs_GraphicsMaxQuadsRenderCount = 256;
133static constexpr size_t gs_GraphicsMaxParticlesRenderCount = 512;
134
143
145{
149
150 // special value to tell the backend to identify the current backend
152
154};
155
177
179
180typedef std::function<void()> WINDOW_RESIZE_FUNC;
181typedef std::function<void()> WINDOW_PROPS_CHANGED_FUNC;
182
183typedef std::function<bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector<uint8_t> &vDstData)> TGLBackendReadPresentedImageData;
184
185struct CDataSprite;
186
187class IGraphics : public IInterface
188{
189 MACRO_INTERFACE("graphics")
195
196public:
197 enum
198 {
202 };
203
205 {
206 friend class IGraphics;
207 int m_Id;
208
209 public:
211 m_Id(-1)
212 {
213 }
214
215 bool IsValid() const { return Id() >= 0; }
216 bool IsNullTexture() const { return Id() == 0; }
217 int Id() const { return m_Id; }
218 void Invalidate() { m_Id = -1; }
219 };
220
221 int ScreenWidth() const { return m_ScreenWidth; }
222 int ScreenHeight() const { return m_ScreenHeight; }
223 float ScreenAspect() const { return (float)ScreenWidth() / (float)ScreenHeight(); }
224 float ScreenHiDPIScale() const { return m_ScreenHiDPIScale; }
227
228 virtual void WarnPngliteIncompatibleImages(bool Warn) = 0;
229 virtual void SetWindowParams(int FullscreenMode, bool IsBorderless) = 0;
230 virtual bool SetWindowScreen(int Index) = 0;
231 virtual bool SwitchWindowScreen(int Index) = 0;
232 virtual bool SetVSync(bool State) = 0;
234 virtual int GetWindowScreen() = 0;
235 virtual void Move(int x, int y) = 0;
236 virtual bool Resize(int w, int h, int RefreshRate) = 0;
237 virtual void ResizeToScreen() = 0;
238 virtual void GotResized(int w, int h, int RefreshRate) = 0;
239 virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize) = 0;
240 virtual bool IsScreenKeyboardShown() = 0;
241
251
254
255 // ForceClearNow forces the backend to trigger a clear, even at performance cost, else it might be delayed by one frame
256 virtual void Clear(float r, float g, float b, bool ForceClearNow = false) = 0;
257
258 virtual void ClipEnable(int x, int y, int w, int h) = 0;
259 virtual void ClipDisable() = 0;
260
261 virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) = 0;
262
263 // helper functions
264 void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight);
265 void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY,
266 float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints);
267 void MapScreenToInterface(float CenterX, float CenterY, float Zoom = 1.0f);
268
269 virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) = 0;
270
271 // TODO: These should perhaps not be virtuals
272 virtual void BlendNone() = 0;
273 virtual void BlendNormal() = 0;
274 virtual void BlendAdditive() = 0;
275 virtual void WrapNormal() = 0;
276 virtual void WrapClamp() = 0;
277
278 virtual uint64_t TextureMemoryUsage() const = 0;
279 virtual uint64_t BufferMemoryUsage() const = 0;
280 virtual uint64_t StreamedMemoryUsage() const = 0;
281 virtual uint64_t StagingMemoryUsage() const = 0;
282
283 virtual const TTwGraphicsGpuList &GetGpus() const = 0;
284
285 virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType) = 0;
286 virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName) = 0;
287
288 virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize) = 0;
289 virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image) = 0;
290
292 virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
293 virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0;
294 virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) = 0;
295 virtual void TextureSet(CTextureHandle Texture) = 0;
297
298 // pTextData & pTextOutlineData are automatically free'd
301 virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer) = 0;
302
304
305 virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h) = 0;
307
308 virtual void FlushVertices(bool KeepVertices = false) = 0;
309 virtual void FlushVerticesTex3D() = 0;
310
311 // specific render functions
312 virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset) = 0;
313 virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum) = 0;
314 virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped = false) = 0;
315 virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) = 0;
316
317 // opengl 3.3 functions
318
320 {
321 // tell the backend that the buffer only needs to be valid for the span of one frame. Buffer size is not allowed to be bigger than GL_SVertex * MAX_VERTICES
323 };
324
325 // if a pointer is passed as moved pointer, it requires to be allocated with malloc()
326 virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
327 virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer = false) = 0;
328 virtual void DeleteBufferObject(int BufferIndex) = 0;
329
331 // destroying all buffer objects means, that all referenced VBOs are destroyed automatically, so the user does not need to save references to them
332 virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO = true) = 0;
333 virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount) = 0;
334
335 // returns true if the driver age type is supported, passing BACKEND_TYPE_AUTO for BackendType will query the values for the currently used backend
337 virtual bool IsConfigModernAPI() = 0;
338 virtual bool IsTileBufferingEnabled() = 0;
339 virtual bool IsQuadBufferingEnabled() = 0;
340 virtual bool IsTextBufferingEnabled() = 0;
342 virtual bool Uses2DTextureArrays() = 0;
343 virtual bool HasTextureArraysSupport() = 0;
344
345 virtual const char *GetVendorString() = 0;
346 virtual const char *GetVersionString() = 0;
347 virtual const char *GetRendererString() = 0;
348
350 {
351 public:
352 float m_X0, m_Y0, m_X1, m_Y1;
353 CLineItem() = default;
354 CLineItem(float x0, float y0, float x1, float y1) :
355 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1) {}
356 };
357 virtual void LinesBegin() = 0;
358 virtual void LinesEnd() = 0;
359 virtual void LinesDraw(const CLineItem *pArray, size_t Num) = 0;
360
362 {
363 public:
365 size_t m_NumItems = 0;
366 };
369 virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num) = 0;
370
371 virtual void QuadsBegin() = 0;
372 virtual void QuadsEnd() = 0;
373 virtual void QuadsTex3DBegin() = 0;
374 virtual void QuadsTex3DEnd() = 0;
375 virtual void TrianglesBegin() = 0;
376 virtual void TrianglesEnd() = 0;
377 virtual void QuadsEndKeepVertices() = 0;
378 virtual void QuadsDrawCurrentVertices(bool KeepVertices = true) = 0;
379 virtual void QuadsSetRotation(float Angle) = 0;
380 virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV) = 0;
381 virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index = -1) = 0;
382
384 {
386 CFreeformItem() = default;
387 CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) :
388 m_X0(x0), m_Y0(y0), m_X1(x1), m_Y1(y1), m_X2(x2), m_Y2(y2), m_X3(x3), m_Y3(y3) {}
389 };
390
392 {
394 CQuadItem() = default;
395 CQuadItem(float x, float y, float w, float h) :
396 m_X(x), m_Y(y), m_Width(w), m_Height(h) {}
397 };
398 virtual void QuadsDraw(CQuadItem *pArray, int Num) = 0;
399 virtual void QuadsDrawTL(const CQuadItem *pArray, int Num) = 0;
400
401 virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num) = 0;
402
403 virtual int CreateQuadContainer(bool AutomaticUpload = true) = 0;
405 virtual void QuadContainerUpload(int ContainerIndex) = 0;
406 virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num) = 0;
408 virtual void QuadContainerReset(int ContainerIndex) = 0;
409 virtual void DeleteQuadContainer(int &ContainerIndex) = 0;
411 virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode = true) = 0;
412 virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
413 virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX = 1.f, float ScaleY = 1.f) = 0;
414
416 {
418 float m_Scale;
420 };
421
423
424 virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) = 0;
425 virtual void QuadsText(float x, float y, float Size, const char *pText) = 0;
426
427 // sprites
428 enum
429 {
432 };
433 virtual void SelectSprite(int Id, int Flags = 0) = 0;
434 virtual void SelectSprite7(int Id, int Flags = 0) = 0;
435
436 virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const = 0;
437 virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const = 0;
438 virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const = 0;
439
440 virtual void DrawSprite(float x, float y, float Size) = 0;
441 virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight) = 0;
442
443 virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size) = 0;
444 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size) = 0;
445 virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height) = 0;
446 virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) = 0;
447
448 enum
449 {
455
460
462 };
463 virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners) = 0;
464 virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners) = 0;
465 virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) = 0;
466 virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) = 0;
467 virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding) = 0;
468 virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) = 0;
469
471 {
473 float m_R, m_G, m_B, m_A;
474 CColorVertex() = default;
475 CColorVertex(int i, float r, float g, float b, float a) :
476 m_Index(i), m_R(r), m_G(g), m_B(b), m_A(a) {}
477 CColorVertex(int i, ColorRGBA Color) :
478 m_Index(i), m_R(Color.r), m_G(Color.g), m_B(Color.b), m_A(Color.a) {}
479 };
480 virtual void SetColorVertex(const CColorVertex *pArray, size_t Num) = 0;
481 virtual void SetColor(float r, float g, float b, float a) = 0;
482 virtual void SetColor(ColorRGBA Color) = 0;
484 virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a) = 0;
485 virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a) = 0;
486
495 virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor) = 0;
496 virtual void TakeScreenshot(const char *pFilename) = 0;
497 virtual void TakeCustomScreenshot(const char *pFilename) = 0;
498 virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) = 0;
499 virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen) = 0;
500 virtual void Swap() = 0;
501 virtual int GetNumScreens() const = 0;
502 virtual const char *GetScreenName(int Screen) const = 0;
503
504 // synchronization
505 virtual void InsertSignal(class CSemaphore *pSemaphore) = 0;
506 virtual bool IsIdle() const = 0;
507 virtual void WaitForIdle() = 0;
508
509 virtual void SetWindowGrab(bool Grab) = 0;
510 virtual void NotifyWindow() = 0;
511
512 // be aware that this function should only be called from the graphics thread, and even then you should really know what you are doing
513 // this function always returns the pixels in RGB
515
516 virtual std::optional<SWarning> CurrentWarning() = 0;
517
524 {
525 ERROR,
526 WARNING,
527 INFO,
528 };
535 {
536 public:
542 const char *m_pLabel = nullptr;
546 bool m_Confirm = false;
552 bool m_Cancel = false;
553 };
560 {
561 public:
565 const char *m_pTitle = nullptr;
569 const char *m_pMessage = nullptr;
578 std::vector<CMessageBoxButton> m_vButtons = {{.m_pLabel = "OK", .m_Confirm = true, .m_Cancel = true}};
579 };
591 virtual std::optional<int> ShowMessageBox(const CMessageBox &MessageBox) = 0;
592
593 virtual bool IsBackendInitialized() = 0;
594
595protected:
597 {
599 Tex.m_Id = Index;
600 return Tex;
601 }
602};
603
605{
606 MACRO_INTERFACE("enginegraphics")
607public:
608 virtual int Init() = 0;
609 void Shutdown() override = 0;
610
611 virtual void Minimize() = 0;
612 virtual void Maximize() = 0;
613
616};
617
619
626
627#endif
Definition graphics.h:63
ubvec4 m_TexCoordBottomRight
Definition graphics.h:67
ubvec4 m_TexCoordTopLeft
Definition graphics.h:65
ubvec4 m_TexCoordTopRight
Definition graphics.h:66
ubvec4 m_TexCoordBottomLeft
Definition graphics.h:68
Definition graphics.h:54
vec2 m_TopRight
Definition graphics.h:57
vec2 m_BottomLeft
Definition graphics.h:59
vec2 m_TopLeft
Definition graphics.h:56
vec2 m_BottomRight
Definition graphics.h:58
Definition image.h:12
EImageFormat
Definition image.h:18
Definition threading.h:8
Definition graphics.h:75
int m_RefreshRate
Definition graphics.h:79
uint32_t m_Format
Definition graphics.h:81
int m_CanvasHeight
Definition graphics.h:77
int m_Red
Definition graphics.h:80
int m_Blue
Definition graphics.h:80
int m_CanvasWidth
Definition graphics.h:77
int m_WindowHeight
Definition graphics.h:78
int m_Green
Definition graphics.h:80
int m_WindowWidth
Definition graphics.h:78
Definition color.h:198
Definition graphics.h:605
virtual int Init()=0
virtual void Maximize()=0
virtual int WindowOpen()=0
void Shutdown() override=0
virtual void Minimize()=0
virtual int WindowActive()=0
Definition graphics.h:362
size_t m_NumItems
Definition graphics.h:365
IGraphics::CLineItem m_aItems[256]
Definition graphics.h:364
Definition graphics.h:350
float m_X0
Definition graphics.h:352
float m_X1
Definition graphics.h:352
float m_Y1
Definition graphics.h:352
CLineItem(float x0, float y0, float x1, float y1)
Definition graphics.h:354
float m_Y0
Definition graphics.h:352
Definition graphics.h:535
bool m_Confirm
Definition graphics.h:546
const char * m_pLabel
Definition graphics.h:542
bool m_Cancel
Definition graphics.h:552
Definition graphics.h:560
std::vector< CMessageBoxButton > m_vButtons
Definition graphics.h:578
const char * m_pMessage
Definition graphics.h:569
EMessageBoxType m_Type
Definition graphics.h:573
const char * m_pTitle
Definition graphics.h:565
Definition graphics.h:205
void Invalidate()
Definition graphics.h:218
CTextureHandle()
Definition graphics.h:210
bool IsNullTexture() const
Definition graphics.h:216
bool IsValid() const
Definition graphics.h:215
int m_Id
Definition graphics.h:207
int Id() const
Definition graphics.h:217
Definition graphics.h:188
virtual int GetWindowScreen()=0
virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num)=0
virtual void QuadsEnd()=0
int m_ScreenWidth
Definition graphics.h:191
virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1)=0
virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture)=0
virtual bool IsQuadBufferingEnabled()=0
virtual void WrapNormal()=0
virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual void QuadsDrawTL(const CQuadItem *pArray, int Num)=0
virtual void QuadsDraw(CQuadItem *pArray, int Num)=0
virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num)=0
virtual void WrapClamp()=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size)=0
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)=0
virtual void TrianglesEnd()=0
virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen)=0
virtual void WarnPngliteIncompatibleImages(bool Warn)=0
int ScreenHeight() const
Definition graphics.h:222
virtual void BlendNormal()=0
virtual const char * GetVersionString()=0
@ CORNER_NONE
Definition graphics.h:450
@ CORNER_ALL
Definition graphics.h:461
@ CORNER_B
Definition graphics.h:457
@ CORNER_BR
Definition graphics.h:454
@ CORNER_T
Definition graphics.h:456
@ CORNER_TR
Definition graphics.h:452
@ CORNER_R
Definition graphics.h:458
@ CORNER_L
Definition graphics.h:459
@ CORNER_BL
Definition graphics.h:453
@ CORNER_TL
Definition graphics.h:451
virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum)=0
virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num)=0
virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize)=0
virtual bool IsIdle() const =0
virtual void LinesBatchEnd(CLineItemBatch *pBatch)=0
EMessageBoxType
Definition graphics.h:524
virtual void QuadsSetRotation(float Angle)=0
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a)=0
virtual void TextureSet(CTextureHandle Texture)=0
CTextureHandle CreateTextureHandle(int Index)
Definition graphics.h:596
virtual uint64_t TextureMemoryUsage() const =0
virtual void TrianglesBegin()=0
virtual void TakeCustomScreenshot(const char *pFilename)=0
virtual void SelectSprite(int Id, int Flags=0)=0
virtual void Move(int x, int y)=0
virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
EBufferObjectCreateFlags
Definition graphics.h:320
@ BUFFER_OBJECT_CREATE_FLAGS_ONE_TIME_USE_BIT
Definition graphics.h:322
float ScreenHiDPIScale() const
Definition graphics.h:224
virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight)=0
virtual void LinesBatchBegin(CLineItemBatch *pBatch)=0
virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
virtual bool IsScreenKeyboardShown()=0
virtual bool IsQuadContainerBufferingEnabled()=0
virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor)=0
virtual void BlendNone()=0
virtual bool Uses2DTextureArrays()=0
@ SPRITE_FLAG_FLIP_X
Definition graphics.h:431
@ SPRITE_FLAG_FLIP_Y
Definition graphics.h:430
virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData)=0
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)=0
void TextureClear()
Definition graphics.h:296
virtual void TakeScreenshot(const char *pFilename)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const =0
virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum)=0
virtual void LinesDraw(const CLineItem *pArray, size_t Num)=0
float m_ScreenHiDPIScale
Definition graphics.h:194
virtual uint64_t StreamedMemoryUsage() const =0
virtual void QuadsText(float x, float y, float Size, const char *pText)=0
virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV)=0
virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SwitchWindowScreen(int Index)=0
virtual void QuadsTex3DEnd()=0
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)=0
virtual void SelectSprite7(int Id, int Flags=0)=0
virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend)=0
virtual int GetNumScreens() const =0
virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
int WindowWidth() const
Definition graphics.h:225
virtual void ClipEnable(int x, int y, int w, int h)=0
virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset)=0
virtual bool IsConfigModernAPI()=0
virtual void UnloadTexture(CTextureHandle *pIndex)=0
virtual bool SetWindowScreen(int Index)=0
virtual void LinesEnd()=0
virtual void QuadsTex3DBegin()=0
virtual const char * GetScreenName(int Screen) const =0
virtual bool SetVSync(bool State)=0
virtual void ResizeToScreen()=0
virtual void Swap()=0
virtual const char * GetVendorString()=0
virtual bool IsBackendInitialized()=0
void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints)
Definition graphics.cpp:31
virtual int CreateQuadContainer(bool AutomaticUpload=true)=0
virtual void SetColorVertex(const CColorVertex *pArray, size_t Num)=0
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners)=0
int m_ScreenHeight
Definition graphics.h:192
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size)=0
virtual void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc)=0
virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num)=0
virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners)=0
virtual void SetColor(ColorRGBA Color)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const =0
virtual std::optional< int > ShowMessageBox(const CMessageBox &MessageBox)=0
virtual uint64_t StagingMemoryUsage() const =0
virtual bool IsTileBufferingEnabled()=0
virtual bool IsTextBufferingEnabled()=0
virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY)=0
virtual void WaitForIdle()=0
virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType)=0
virtual void NotifyWindow()=0
virtual void BlendAdditive()=0
void MapScreenToInterface(float CenterX, float CenterY, float Zoom=1.0f)
Definition graphics.cpp:49
virtual void DrawSprite(float x, float y, float Size)=0
virtual void QuadsBegin()=0
virtual void DeleteQuadContainer(int &ContainerIndex)=0
virtual void DeleteBufferObject(int BufferIndex)=0
virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true)=0
virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount)=0
virtual void WindowCreateNtf(uint32_t WindowId)=0
virtual void GotResized(int w, int h, int RefreshRate)=0
virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize)=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode=true)=0
virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload)=0
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const =0
virtual std::optional< SWarning > CurrentWarning()=0
virtual void FlushVerticesTex3D()=0
virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding)=0
virtual void QuadsEndKeepVertices()=0
virtual void QuadsDrawCurrentVertices(bool KeepVertices=true)=0
virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo)=0
virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height)=0
virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo)=0
virtual bool HasTextureArraysSupport()=0
virtual void InsertSignal(class CSemaphore *pSemaphore)=0
virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
virtual bool Resize(int w, int h, int RefreshRate)=0
virtual void SetColor(float r, float g, float b, float a)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num)=0
virtual const char * GetRendererString()=0
virtual void FlushVertices(bool KeepVertices=false)=0
virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight)=0
virtual void QuadContainerReset(int ContainerIndex)=0
virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer)=0
virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName)=0
virtual void ClipDisable()=0
virtual void QuadContainerUpload(int ContainerIndex)=0
virtual void Clear(float r, float g, float b, bool ForceClearNow=false)=0
virtual void LinesBegin()=0
virtual void SetWindowGrab(bool Grab)=0
int m_ScreenRefreshRate
Definition graphics.h:193
virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h)=0
@ TEXLOAD_NO_2D_TEXTURE
Definition graphics.h:201
@ TEXLOAD_TO_3D_TEXTURE
Definition graphics.h:199
@ TEXLOAD_TO_2D_ARRAY_TEXTURE
Definition graphics.h:200
virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY)=0
int ScreenWidth() const
Definition graphics.h:221
virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height)=0
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments)=0
virtual const TTwGraphicsGpuList & GetGpus() const =0
int WindowHeight() const
Definition graphics.h:226
float ScreenAspect() const
Definition graphics.h:223
virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a)=0
void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight)
Definition graphics.cpp:4
virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false)=0
virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
Definition kernel.h:10
T u
Definition vmath.h:19
T v
Definition vmath.h:23
Definition vmath.h:185
IEngineGraphics * CreateEngineGraphicsThreaded()
Definition graphics_threaded.cpp:2955
vector4_base< unsigned char > GL_SColor
Definition graphics.h:109
ColorRGBA GL_SColorf
Definition graphics.h:107
EBackendType
Definition graphics.h:145
@ BACKEND_TYPE_OPENGL_ES
Definition graphics.h:147
@ BACKEND_TYPE_OPENGL
Definition graphics.h:146
@ BACKEND_TYPE_VULKAN
Definition graphics.h:148
@ BACKEND_TYPE_AUTO
Definition graphics.h:151
@ BACKEND_TYPE_COUNT
Definition graphics.h:153
EGraphicsDriverAgeType
Definition graphics.h:136
@ GRAPHICS_DRIVER_AGE_TYPE_DEFAULT
Definition graphics.h:138
@ GRAPHICS_DRIVER_AGE_TYPE_COUNT
Definition graphics.h:141
@ GRAPHICS_DRIVER_AGE_TYPE_MODERN
Definition graphics.h:139
@ GRAPHICS_DRIVER_AGE_TYPE_LEGACY
Definition graphics.h:137
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:183
std::optional< int > ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox)
Definition backend_sdl.cpp:882
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:180
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:178
static constexpr size_t gs_GraphicsMaxParticlesRenderCount
Definition graphics.h:133
vec2 GL_SPoint
Definition graphics.h:84
static constexpr size_t gs_GraphicsMaxQuadsRenderCount
Definition graphics.h:132
vec2 GL_STexCoord
Definition graphics.h:85
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:181
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
Definition data_types.h:30
Definition graphics.h:88
float v
Definition graphics.h:104
GL_STexCoord3D & operator=(const GL_STexCoord &TexCoord)
Definition graphics.h:89
float u
Definition graphics.h:104
GL_STexCoord3D & operator=(const vec3 &TexCoord)
Definition graphics.h:96
float w
Definition graphics.h:104
Definition graphics.h:126
GL_SColor m_Color
Definition graphics.h:128
GL_STexCoord3D m_Tex
Definition graphics.h:129
GL_SPoint m_Pos
Definition graphics.h:127
Definition graphics.h:119
GL_STexCoord3D m_Tex
Definition graphics.h:122
GL_SPoint m_Pos
Definition graphics.h:120
GL_SColorf m_Color
Definition graphics.h:121
Definition graphics.h:112
GL_SColor m_Color
Definition graphics.h:115
GL_SPoint m_Pos
Definition graphics.h:113
GL_STexCoord m_Tex
Definition graphics.h:114
Definition graphics.h:471
float m_B
Definition graphics.h:473
float m_A
Definition graphics.h:473
CColorVertex(int i, ColorRGBA Color)
Definition graphics.h:477
float m_R
Definition graphics.h:473
float m_G
Definition graphics.h:473
CColorVertex(int i, float r, float g, float b, float a)
Definition graphics.h:475
int m_Index
Definition graphics.h:472
Definition graphics.h:384
float m_X2
Definition graphics.h:385
float m_X0
Definition graphics.h:385
float m_Y1
Definition graphics.h:385
float m_Y0
Definition graphics.h:385
float m_Y3
Definition graphics.h:385
float m_X3
Definition graphics.h:385
CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
Definition graphics.h:387
float m_X1
Definition graphics.h:385
float m_Y2
Definition graphics.h:385
Definition graphics.h:392
CQuadItem(float x, float y, float w, float h)
Definition graphics.h:395
float m_Y
Definition graphics.h:393
float m_Height
Definition graphics.h:393
float m_X
Definition graphics.h:393
float m_Width
Definition graphics.h:393
Definition graphics.h:416
vec2 m_Pos
Definition graphics.h:417
float m_Rotation
Definition graphics.h:419
float m_Scale
Definition graphics.h:418
Definition graphics.h:32
unsigned int m_FuncType
Definition graphics.h:39
unsigned int m_Type
Definition graphics.h:34
bool m_Normalized
Definition graphics.h:35
void * m_pOffset
Definition graphics.h:36
int m_DataTypeCount
Definition graphics.h:33
Definition graphics.h:26
int m_VertBufferBindingIndex
Definition graphics.h:28
int m_Stride
Definition graphics.h:27
std::vector< SAttribute > m_vAttributes
Definition graphics.h:41
Definition graphics.h:45
vec2 m_Offsets
Definition graphics.h:47
float m_Padding
Definition graphics.h:50
float m_Rotation
Definition graphics.h:48
ColorRGBA m_Color
Definition graphics.h:46
Definition graphics.h:170
ETWGraphicsGpuType m_GpuType
Definition graphics.h:172
char m_aName[256]
Definition graphics.h:171
Definition graphics.h:157
ETWGraphicsGpuType
Definition graphics.h:159
@ GRAPHICS_GPU_TYPE_INTEGRATED
Definition graphics.h:161
@ GRAPHICS_GPU_TYPE_INVALID
Definition graphics.h:166
@ GRAPHICS_GPU_TYPE_DISCRETE
Definition graphics.h:160
@ GRAPHICS_GPU_TYPE_VIRTUAL
Definition graphics.h:162
@ GRAPHICS_GPU_TYPE_CPU
Definition graphics.h:163
std::vector< STWGraphicGpuItem > m_vGpus
Definition graphics.h:174
STWGraphicGpuItem m_AutoGpu
Definition graphics.h:175