3#ifndef ENGINE_GRAPHICS_H
4#define ENGINE_GRAPHICS_H
19#define GRAPHICS_TYPE_UNSIGNED_BYTE 0x1401
20#define GRAPHICS_TYPE_UNSIGNED_SHORT 0x1403
21#define GRAPHICS_TYPE_INT 0x1404
22#define GRAPHICS_TYPE_UNSIGNED_INT 0x1405
23#define GRAPHICS_TYPE_FLOAT 0x1406
235 virtual void Move(
int x,
int y) = 0;
481 virtual void SetColor(
float r,
float g,
float b,
float a) = 0;
578 std::vector<CMessageBoxButton>
m_vButtons = {{.m_pLabel =
"OK", .m_Confirm =
true, .m_Cancel =
true}};
ubvec4 m_TexCoordBottomRight
Definition graphics.h:67
ubvec4 m_TexCoordTopLeft
Definition graphics.h:65
ubvec4 m_TexCoordTopRight
Definition graphics.h:66
ubvec4 m_TexCoordBottomLeft
Definition graphics.h:68
vec2 m_TopRight
Definition graphics.h:57
vec2 m_BottomLeft
Definition graphics.h:59
vec2 m_TopLeft
Definition graphics.h:56
vec2 m_BottomRight
Definition graphics.h:58
EImageFormat
Definition image.h:18
int m_RefreshRate
Definition graphics.h:79
uint32_t m_Format
Definition graphics.h:81
int m_CanvasHeight
Definition graphics.h:77
int m_Red
Definition graphics.h:80
int m_Blue
Definition graphics.h:80
int m_CanvasWidth
Definition graphics.h:77
int m_WindowHeight
Definition graphics.h:78
int m_Green
Definition graphics.h:80
int m_WindowWidth
Definition graphics.h:78
Definition graphics.h:605
virtual void Maximize()=0
virtual int WindowOpen()=0
void Shutdown() override=0
virtual void Minimize()=0
virtual int WindowActive()=0
Definition graphics.h:362
size_t m_NumItems
Definition graphics.h:365
IGraphics::CLineItem m_aItems[256]
Definition graphics.h:364
Definition graphics.h:350
float m_X0
Definition graphics.h:352
float m_X1
Definition graphics.h:352
float m_Y1
Definition graphics.h:352
CLineItem(float x0, float y0, float x1, float y1)
Definition graphics.h:354
float m_Y0
Definition graphics.h:352
Definition graphics.h:560
std::vector< CMessageBoxButton > m_vButtons
Definition graphics.h:578
const char * m_pMessage
Definition graphics.h:569
EMessageBoxType m_Type
Definition graphics.h:573
const char * m_pTitle
Definition graphics.h:565
Definition graphics.h:205
void Invalidate()
Definition graphics.h:218
CTextureHandle()
Definition graphics.h:210
bool IsNullTexture() const
Definition graphics.h:216
bool IsValid() const
Definition graphics.h:215
int m_Id
Definition graphics.h:207
int Id() const
Definition graphics.h:217
Definition graphics.h:188
virtual int GetWindowScreen()=0
virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num)=0
virtual void QuadsEnd()=0
int m_ScreenWidth
Definition graphics.h:191
virtual void AddWindowResizeListener(WINDOW_RESIZE_FUNC pFunc)=0
virtual bool GetDriverVersion(EGraphicsDriverAgeType DriverAgeType, int &Major, int &Minor, int &Patch, const char *&pName, EBackendType BackendType)=0
virtual void QuadsSetSubsetFree(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, int Index=-1)=0
virtual bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture)=0
virtual bool IsQuadBufferingEnabled()=0
virtual void WrapNormal()=0
virtual bool IsSpriteTextureFullyTransparent(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual void QuadsDrawTL(const CQuadItem *pArray, int Num)=0
virtual void QuadsDraw(CQuadItem *pArray, int Num)=0
virtual CTextureHandle LoadSpriteTexture(const CImageInfo &FromImageInfo, const struct CDataSprite *pSprite)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CQuadItem *pArray, int Num)=0
virtual void WrapClamp()=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float x, float y, float Size)=0
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)=0
virtual void TrianglesEnd()=0
virtual void GetCurrentVideoMode(CVideoMode &CurMode, int Screen)=0
virtual void WarnPngliteIncompatibleImages(bool Warn)=0
int ScreenHeight() const
Definition graphics.h:222
virtual void BlendNormal()=0
virtual const char * GetVersionString()=0
@ CORNER_NONE
Definition graphics.h:450
@ CORNER_ALL
Definition graphics.h:461
@ CORNER_B
Definition graphics.h:457
@ CORNER_BR
Definition graphics.h:454
@ CORNER_T
Definition graphics.h:456
@ CORNER_TR
Definition graphics.h:452
@ CORNER_R
Definition graphics.h:458
@ CORNER_L
Definition graphics.h:459
@ CORNER_BL
Definition graphics.h:453
@ CORNER_TL
Definition graphics.h:451
virtual void RenderQuadContainer(int ContainerIndex, int QuadDrawNum)=0
virtual void LinesBatchDraw(CLineItemBatch *pBatch, const CLineItem *pArray, size_t Num)=0
virtual void UpdateViewport(int X, int Y, int W, int H, bool ByResize)=0
virtual bool IsIdle() const =0
virtual void LinesBatchEnd(CLineItemBatch *pBatch)=0
EMessageBoxType
Definition graphics.h:524
virtual void QuadsSetRotation(float Angle)=0
virtual TGLBackendReadPresentedImageData & GetReadPresentedImageDataFuncUnsafe()=0
virtual void ChangeColorOfCurrentQuadVertices(float r, float g, float b, float a)=0
virtual void TextureSet(CTextureHandle Texture)=0
CTextureHandle CreateTextureHandle(int Index)
Definition graphics.h:596
virtual uint64_t TextureMemoryUsage() const =0
virtual void TrianglesBegin()=0
virtual void TakeCustomScreenshot(const char *pFilename)=0
virtual void SelectSprite(int Id, int Flags=0)=0
virtual void Move(int x, int y)=0
virtual void RenderQuadContainerAsSprite(int ContainerIndex, int QuadOffset, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
EBufferObjectCreateFlags
Definition graphics.h:320
@ BUFFER_OBJECT_CREATE_FLAGS_ONE_TIME_USE_BIT
Definition graphics.h:322
float ScreenHiDPIScale() const
Definition graphics.h:224
virtual void SetColor4(ColorRGBA TopLeft, ColorRGBA TopRight, ColorRGBA BottomLeft, ColorRGBA BottomRight)=0
virtual void LinesBatchBegin(CLineItemBatch *pBatch)=0
virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
virtual bool IsScreenKeyboardShown()=0
virtual bool IsQuadContainerBufferingEnabled()=0
virtual void ReadPixel(ivec2 Position, ColorRGBA *pColor)=0
virtual void BlendNone()=0
virtual bool Uses2DTextureArrays()=0
@ SPRITE_FLAG_FLIP_X
Definition graphics.h:431
@ SPRITE_FLAG_FLIP_Y
Definition graphics.h:430
virtual bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData)=0
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)=0
void TextureClear()
Definition graphics.h:296
virtual void TakeScreenshot(const char *pFilename)=0
virtual uint64_t BufferMemoryUsage() const =0
virtual void GetSpriteScale(const CDataSprite *pSprite, float &ScaleX, float &ScaleY) const =0
virtual void RenderBorderTiles(int BufferContainerIndex, const ColorRGBA &Color, char *pIndexBufferOffset, const vec2 &Offset, const vec2 &Scale, uint32_t DrawNum)=0
virtual void LinesDraw(const CLineItem *pArray, size_t Num)=0
float m_ScreenHiDPIScale
Definition graphics.h:194
virtual uint64_t StreamedMemoryUsage() const =0
virtual void QuadsText(float x, float y, float Size, const char *pText)=0
virtual void QuadsSetSubset(float TopLeftU, float TopLeftV, float BottomRightU, float BottomRightV)=0
virtual void RecreateBufferObject(int BufferIndex, size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SwitchWindowScreen(int Index)=0
virtual void QuadsTex3DEnd()=0
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)=0
virtual void SelectSprite7(int Id, int Flags=0)=0
virtual int CreateBufferObject(size_t UploadDataSize, void *pUploadData, int CreateFlags, bool IsMovedPointer=false)=0
virtual bool SetMultiSampling(uint32_t ReqMultiSamplingCount, uint32_t &MultiSamplingCountBackend)=0
virtual int GetNumScreens() const =0
virtual CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName=nullptr)=0
int WindowWidth() const
Definition graphics.h:225
virtual void ClipEnable(int x, int y, int w, int h)=0
virtual void RenderTileLayer(int BufferContainerIndex, const ColorRGBA &Color, char **pOffsets, unsigned int *pIndicedVertexDrawNum, size_t NumIndicesOffset)=0
virtual bool IsConfigModernAPI()=0
virtual void UnloadTexture(CTextureHandle *pIndex)=0
virtual bool SetWindowScreen(int Index)=0
virtual void LinesEnd()=0
virtual void QuadsTex3DBegin()=0
virtual const char * GetScreenName(int Screen) const =0
virtual bool SetVSync(bool State)=0
virtual void ResizeToScreen()=0
virtual const char * GetVendorString()=0
virtual bool IsBackendInitialized()=0
void MapScreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, float ParallaxZoom, float OffsetX, float OffsetY, float Aspect, float Zoom, float *pPoints)
Definition graphics.cpp:31
virtual int CreateQuadContainer(bool AutomaticUpload=true)=0
virtual void SetColorVertex(const CColorVertex *pArray, size_t Num)=0
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners)=0
int m_ScreenHeight
Definition graphics.h:192
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Size)=0
virtual void AddWindowPropChangeListener(WINDOW_PROPS_CHANGED_FUNC pFunc)=0
virtual void QuadsTex3DDrawTL(const CQuadItem *pArray, int Num)=0
virtual void DrawRectExt4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, float r, int Corners)=0
virtual void SetColor(ColorRGBA Color)=0
virtual void WindowDestroyNtf(uint32_t WindowId)=0
virtual void GetSpriteScaleImpl(int Width, int Height, float &ScaleX, float &ScaleY) const =0
virtual std::optional< int > ShowMessageBox(const CMessageBox &MessageBox)=0
virtual uint64_t StagingMemoryUsage() const =0
virtual bool IsTileBufferingEnabled()=0
virtual bool IsTextBufferingEnabled()=0
virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY)=0
virtual void WaitForIdle()=0
virtual bool LoadPng(CImageInfo &Image, const char *pFilename, int StorageType)=0
virtual void NotifyWindow()=0
virtual void BlendAdditive()=0
void MapScreenToInterface(float CenterX, float CenterY, float Zoom=1.0f)
Definition graphics.cpp:49
virtual void DrawSprite(float x, float y, float Size)=0
virtual void QuadsBegin()=0
virtual void DeleteQuadContainer(int &ContainerIndex)=0
virtual void DeleteBufferObject(int BufferIndex)=0
virtual void DeleteBufferContainer(int &ContainerIndex, bool DestroyAllBO=true)=0
virtual void IndicesNumRequiredNotify(unsigned int RequiredIndicesCount)=0
virtual void WindowCreateNtf(uint32_t WindowId)=0
virtual void GotResized(int w, int h, int RefreshRate)=0
virtual bool CheckImageDivisibility(const char *pContextName, CImageInfo &Image, int DivX, int DivY, bool AllowResize)=0
virtual void RenderQuadContainer(int ContainerIndex, int QuadOffset, int QuadDrawNum, bool ChangeWrapMode=true)=0
virtual void QuadContainerChangeAutomaticUpload(int ContainerIndex, bool AutomaticUpload)=0
virtual void SetWindowParams(int FullscreenMode, bool IsBorderless)=0
virtual void GetSpriteScale(int Id, float &ScaleX, float &ScaleY) const =0
virtual std::optional< SWarning > CurrentWarning()=0
virtual void FlushVerticesTex3D()=0
virtual void DrawRect4(float x, float y, float w, float h, ColorRGBA ColorTopLeft, ColorRGBA ColorTopRight, ColorRGBA ColorBottomLeft, ColorRGBA ColorBottomRight, int Corners, float Rounding)=0
virtual void QuadsEndKeepVertices()=0
virtual void QuadsDrawCurrentVertices(bool KeepVertices=true)=0
virtual void RenderQuadContainerAsSpriteMultiple(int ContainerIndex, int QuadOffset, int DrawCount, SRenderSpriteInfo *pRenderInfo)=0
virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags=0)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float Width, float Height)=0
virtual int CreateBufferContainer(struct SBufferContainerInfo *pContainerInfo)=0
virtual bool HasTextureArraysSupport()=0
virtual void InsertSignal(class CSemaphore *pSemaphore)=0
virtual void RenderQuadContainerEx(int ContainerIndex, int QuadOffset, int QuadDrawNum, float X, float Y, float ScaleX=1.f, float ScaleY=1.f)=0
virtual bool Resize(int w, int h, int RefreshRate)=0
virtual void SetColor(float r, float g, float b, float a)=0
virtual int QuadContainerAddQuads(int ContainerIndex, CFreeformItem *pArray, int Num)=0
virtual const char * GetRendererString()=0
virtual void FlushVertices(bool KeepVertices=false)=0
virtual void DrawSprite(float x, float y, float ScaledWidth, float ScaledHeight)=0
virtual void QuadContainerReset(int ContainerIndex)=0
virtual bool UpdateTextTexture(CTextureHandle TextureId, int x, int y, size_t Width, size_t Height, uint8_t *pData, bool IsMovedPointer)=0
virtual bool LoadPng(CImageInfo &Image, const uint8_t *pData, size_t DataSize, const char *pContextName)=0
virtual void ClipDisable()=0
virtual void QuadContainerUpload(int ContainerIndex)=0
virtual void Clear(float r, float g, float b, bool ForceClearNow=false)=0
virtual void LinesBegin()=0
virtual void SetWindowGrab(bool Grab)=0
int m_ScreenRefreshRate
Definition graphics.h:193
virtual bool IsImageSubFullyTransparent(const CImageInfo &FromImageInfo, int x, int y, int w, int h)=0
@ TEXLOAD_NO_2D_TEXTURE
Definition graphics.h:201
@ TEXLOAD_TO_3D_TEXTURE
Definition graphics.h:199
@ TEXLOAD_TO_2D_ARRAY_TEXTURE
Definition graphics.h:200
virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY)=0
int ScreenWidth() const
Definition graphics.h:221
virtual bool IsImageFormatRgba(const char *pContextName, const CImageInfo &Image)=0
virtual int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height)=0
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments)=0
virtual const TTwGraphicsGpuList & GetGpus() const =0
int WindowHeight() const
Definition graphics.h:226
float ScreenAspect() const
Definition graphics.h:223
virtual void ChangeColorOfQuadVertices(size_t QuadOffset, unsigned char r, unsigned char g, unsigned char b, unsigned char a)=0
void CalcScreenParams(float Aspect, float Zoom, float *pWidth, float *pHeight)
Definition graphics.cpp:4
virtual void RenderQuadLayer(int BufferContainerIndex, SQuadRenderInfo *pQuadInfo, size_t QuadNum, int QuadOffset, bool Grouped=false)=0
virtual void RenderText(int BufferContainerIndex, int TextQuadNum, int TextureSize, int TextureTextIndex, int TextureTextOutlineIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
IEngineGraphics * CreateEngineGraphicsThreaded()
Definition graphics_threaded.cpp:2955
vector4_base< unsigned char > GL_SColor
Definition graphics.h:109
ColorRGBA GL_SColorf
Definition graphics.h:107
EBackendType
Definition graphics.h:145
@ BACKEND_TYPE_OPENGL_ES
Definition graphics.h:147
@ BACKEND_TYPE_OPENGL
Definition graphics.h:146
@ BACKEND_TYPE_VULKAN
Definition graphics.h:148
@ BACKEND_TYPE_AUTO
Definition graphics.h:151
@ BACKEND_TYPE_COUNT
Definition graphics.h:153
EGraphicsDriverAgeType
Definition graphics.h:136
@ GRAPHICS_DRIVER_AGE_TYPE_DEFAULT
Definition graphics.h:138
@ GRAPHICS_DRIVER_AGE_TYPE_COUNT
Definition graphics.h:141
@ GRAPHICS_DRIVER_AGE_TYPE_MODERN
Definition graphics.h:139
@ GRAPHICS_DRIVER_AGE_TYPE_LEGACY
Definition graphics.h:137
std::function< bool(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData)> TGLBackendReadPresentedImageData
Definition graphics.h:183
std::optional< int > ShowMessageBoxWithoutGraphics(const IGraphics::CMessageBox &MessageBox)
Definition backend_sdl.cpp:882
std::function< void()> WINDOW_RESIZE_FUNC
Definition graphics.h:180
STWGraphicGpu TTwGraphicsGpuList
Definition graphics.h:178
static constexpr size_t gs_GraphicsMaxParticlesRenderCount
Definition graphics.h:133
vec2 GL_SPoint
Definition graphics.h:84
static constexpr size_t gs_GraphicsMaxQuadsRenderCount
Definition graphics.h:132
vec2 GL_STexCoord
Definition graphics.h:85
std::function< void()> WINDOW_PROPS_CHANGED_FUNC
Definition graphics.h:181
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
Definition data_types.h:30
float v
Definition graphics.h:104
GL_STexCoord3D & operator=(const GL_STexCoord &TexCoord)
Definition graphics.h:89
float u
Definition graphics.h:104
GL_STexCoord3D & operator=(const vec3 &TexCoord)
Definition graphics.h:96
float w
Definition graphics.h:104
Definition graphics.h:126
GL_SColor m_Color
Definition graphics.h:128
GL_STexCoord3D m_Tex
Definition graphics.h:129
GL_SPoint m_Pos
Definition graphics.h:127
Definition graphics.h:119
GL_STexCoord3D m_Tex
Definition graphics.h:122
GL_SPoint m_Pos
Definition graphics.h:120
GL_SColorf m_Color
Definition graphics.h:121
Definition graphics.h:112
GL_SColor m_Color
Definition graphics.h:115
GL_SPoint m_Pos
Definition graphics.h:113
GL_STexCoord m_Tex
Definition graphics.h:114
Definition graphics.h:471
float m_B
Definition graphics.h:473
float m_A
Definition graphics.h:473
CColorVertex(int i, ColorRGBA Color)
Definition graphics.h:477
float m_R
Definition graphics.h:473
float m_G
Definition graphics.h:473
CColorVertex(int i, float r, float g, float b, float a)
Definition graphics.h:475
int m_Index
Definition graphics.h:472
Definition graphics.h:392
CQuadItem(float x, float y, float w, float h)
Definition graphics.h:395
float m_Y
Definition graphics.h:393
float m_Height
Definition graphics.h:393
float m_X
Definition graphics.h:393
float m_Width
Definition graphics.h:393
Definition graphics.h:416
vec2 m_Pos
Definition graphics.h:417
float m_Rotation
Definition graphics.h:419
float m_Scale
Definition graphics.h:418
unsigned int m_FuncType
Definition graphics.h:39
unsigned int m_Type
Definition graphics.h:34
bool m_Normalized
Definition graphics.h:35
void * m_pOffset
Definition graphics.h:36
int m_DataTypeCount
Definition graphics.h:33
int m_VertBufferBindingIndex
Definition graphics.h:28
int m_Stride
Definition graphics.h:27
std::vector< SAttribute > m_vAttributes
Definition graphics.h:41
vec2 m_Offsets
Definition graphics.h:47
float m_Padding
Definition graphics.h:50
float m_Rotation
Definition graphics.h:48
ColorRGBA m_Color
Definition graphics.h:46
Definition graphics.h:170
ETWGraphicsGpuType m_GpuType
Definition graphics.h:172
char m_aName[256]
Definition graphics.h:171
Definition graphics.h:157
ETWGraphicsGpuType
Definition graphics.h:159
@ GRAPHICS_GPU_TYPE_INTEGRATED
Definition graphics.h:161
@ GRAPHICS_GPU_TYPE_INVALID
Definition graphics.h:166
@ GRAPHICS_GPU_TYPE_DISCRETE
Definition graphics.h:160
@ GRAPHICS_GPU_TYPE_VIRTUAL
Definition graphics.h:162
@ GRAPHICS_GPU_TYPE_CPU
Definition graphics.h:163
std::vector< STWGraphicGpuItem > m_vGpus
Definition graphics.h:174
STWGraphicGpuItem m_AutoGpu
Definition graphics.h:175