#include <graphics.h>
◆ CTextureHandle()
| IGraphics::CTextureHandle::CTextureHandle |
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| ) |
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inline |
◆ Id()
| int IGraphics::CTextureHandle::Id |
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const |
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inline |
◆ Invalidate()
| void IGraphics::CTextureHandle::Invalidate |
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| ) |
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inline |
◆ IsNullTexture()
| bool IGraphics::CTextureHandle::IsNullTexture |
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| ) |
const |
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inline |
◆ IsValid()
| bool IGraphics::CTextureHandle::IsValid |
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| ) |
const |
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inline |
◆ IGraphics
◆ m_Id
| int IGraphics::CTextureHandle::m_Id |
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private |
The documentation for this class was generated from the following file: