DDraceNetwork Documentation
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local_server.h
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1#ifndef GAME_CLIENT_COMPONENTS_LOCAL_SERVER_H
2#define GAME_CLIENT_COMPONENTS_LOCAL_SERVER_H
3
4#include <base/types.h>
5
7
9{
10public:
11 void RunServer(const std::vector<const char *> &vpArguments);
12 void KillServer();
13 bool IsServerRunning();
14 void RconAuthIfPossible();
15
16private:
17 char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)] = "";
18
19#if !defined(CONF_PLATFORM_ANDROID)
21#endif
22};
23
24#endif
Definition component.h:15
Definition local_server.h:9
void KillServer()
Definition local_server.cpp:55
void RconAuthIfPossible()
Definition local_server.cpp:83
void RunServer(const std::vector< const char * > &vpArguments)
Definition local_server.cpp:11
PROCESS m_Process
Definition local_server.h:20
bool IsServerRunning()
Definition local_server.cpp:70
char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)]
Definition local_server.h:17
Definition vmath.h:15
CConfig g_Config
Definition config.cpp:13
constexpr PROCESS INVALID_PROCESS
Definition types.h:124