◆ m_aLastFreeze
◆ m_aVanish
◆ m_IsInit
| bool CGameClient::SMultiView::m_IsInit |
◆ m_OldCameraDistance
| float CGameClient::SMultiView::m_OldCameraDistance |
◆ m_OldPersonalZoom
| int CGameClient::SMultiView::m_OldPersonalZoom |
◆ m_OldPos
| vec2 CGameClient::SMultiView::m_OldPos |
◆ m_SecondChance
| float CGameClient::SMultiView::m_SecondChance |
◆ m_Solo
| bool CGameClient::SMultiView::m_Solo |
◆ m_Teleported
| bool CGameClient::SMultiView::m_Teleported |
The documentation for this struct was generated from the following file: