#include <protocol.h>
◆ m_Flags
| int CNetObj_DDNetCharacter::m_Flags |
◆ m_FreezeEnd
| int CNetObj_DDNetCharacter::m_FreezeEnd |
◆ m_FreezeStart
| int CNetObj_DDNetCharacter::m_FreezeStart |
◆ m_JumpedTotal
| int CNetObj_DDNetCharacter::m_JumpedTotal |
◆ m_Jumps
| int CNetObj_DDNetCharacter::m_Jumps |
◆ m_NinjaActivationTick
| int CNetObj_DDNetCharacter::m_NinjaActivationTick |
◆ m_StrongWeakId
| int CNetObj_DDNetCharacter::m_StrongWeakId |
◆ m_TargetX
| int CNetObj_DDNetCharacter::m_TargetX |
◆ m_TargetY
| int CNetObj_DDNetCharacter::m_TargetY |
◆ m_TeleCheckpoint
| int CNetObj_DDNetCharacter::m_TeleCheckpoint |
◆ m_TuneZoneOverride
| int CNetObj_DDNetCharacter::m_TuneZoneOverride |
◆ ms_MsgId
The documentation for this struct was generated from the following files: