#include <gamecontext.h>
◆ CSnapContext()
| CSnapContext::CSnapContext |
( |
int |
Version, |
|
|
bool |
Sixup, |
|
|
int |
ClientId |
|
) |
| |
|
inline |
◆ ClientId()
| bool CSnapContext::ClientId |
( |
| ) |
const |
|
inline |
◆ GetClientVersion()
| int CSnapContext::GetClientVersion |
( |
| ) |
const |
|
inline |
◆ IsSixup()
| bool CSnapContext::IsSixup |
( |
| ) |
const |
|
inline |
◆ m_ClientId
| int CSnapContext::m_ClientId |
|
private |
◆ m_ClientVersion
| int CSnapContext::m_ClientVersion |
|
private |
◆ m_Sixup
| bool CSnapContext::m_Sixup |
|
private |
The documentation for this struct was generated from the following file: