#include <editor_object.h>
◆ ~CEditorObject()
| virtual CEditorObject::~CEditorObject |
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virtualdefault |
◆ Client() [1/2]
| IClient * CEditorObject::Client |
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◆ Client() [2/2]
◆ Config() [1/2]
| CConfig * CEditorObject::Config |
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◆ Config() [2/2]
◆ Console() [1/2]
◆ Console() [2/2]
◆ Editor() [1/2]
| CEditor * CEditorObject::Editor |
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◆ Editor() [2/2]
◆ Engine() [1/2]
| IEngine * CEditorObject::Engine |
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◆ Engine() [2/2]
◆ Graphics() [1/2]
◆ Graphics() [2/2]
◆ Input() [1/2]
| IInput * CEditorObject::Input |
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◆ Input() [2/2]
◆ OnInit()
◆ RenderMap() [1/2]
◆ RenderMap() [2/2]
◆ Sound() [1/2]
| ISound * CEditorObject::Sound |
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◆ Sound() [2/2]
◆ Storage() [1/2]
◆ Storage() [2/2]
◆ TextRender() [1/2]
◆ TextRender() [2/2]
◆ Ui() [1/2]
| CUi * CEditorObject::Ui |
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◆ Ui() [2/2]
◆ m_pEditor
The documentation for this class was generated from the following files: