◆ CGhostPath() [1/3]
| CGhost::CGhostPath::CGhostPath |
( |
| ) |
|
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inline |
◆ ~CGhostPath()
| CGhost::CGhostPath::~CGhostPath |
( |
| ) |
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inline |
◆ CGhostPath() [2/3]
◆ CGhostPath() [3/3]
| CGhost::CGhostPath::CGhostPath |
( |
CGhostPath && |
Other | ) |
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noexcept |
◆ Add()
◆ Get()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ Reset()
| void CGhost::CGhostPath::Reset |
( |
int |
ChunkSize = 25 * 60 | ) |
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◆ SetSize()
| void CGhost::CGhostPath::SetSize |
( |
int |
Items | ) |
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◆ Size()
| int CGhost::CGhostPath::Size |
( |
| ) |
const |
|
inline |
◆ m_ChunkSize
| int CGhost::CGhostPath::m_ChunkSize |
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private |
◆ m_NumItems
| int CGhost::CGhostPath::m_NumItems |
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private |
◆ m_vpChunks
The documentation for this class was generated from the following files: