DDraceNetwork Documentation
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CNamePlatePartHookStrongWeak Class Reference
Inheritance diagram for CNamePlatePartHookStrongWeak:
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Collaboration diagram for CNamePlatePartHookStrongWeak:
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Public Member Functions

 CNamePlatePartHookStrongWeak (CGameClient &This)
 
- Public Member Functions inherited from CNamePlatePartSprite
void Render (CGameClient &This, vec2 Pos) const override
 
- Public Member Functions inherited from CNamePlatePart
virtual void Reset (CGameClient &This)
 
vec2 Size () const
 
vec2 Padding () const
 
bool NewLine () const
 
bool Visible () const
 
bool ShiftOnInvis () const
 
 CNamePlatePart ()=delete
 
virtual ~CNamePlatePart ()=default
 

Protected Member Functions

void Update (CGameClient &This, const CNamePlateData &Data) override
 
- Protected Member Functions inherited from CNamePlatePartSprite
 CNamePlatePartSprite (CGameClient &This)
 
- Protected Member Functions inherited from CNamePlatePart
 CNamePlatePart (CGameClient &This)
 

Additional Inherited Members

- Protected Attributes inherited from CNamePlatePartSprite
IGraphics::CTextureHandle m_Texture
 
int m_Sprite = -1
 
int m_SpriteFlags = 0
 
float m_Rotation = 0.0f
 
ColorRGBA m_Color = ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f)
 
- Protected Attributes inherited from CNamePlatePart
vec2 m_Size = vec2(0.0f, 0.0f)
 
vec2 m_Padding = vec2(DEFAULT_PADDING, DEFAULT_PADDING)
 
bool m_NewLine = false
 
bool m_Visible = true
 
bool m_ShiftOnInvis = false
 

Constructor & Destructor Documentation

◆ CNamePlatePartHookStrongWeak()

CNamePlatePartHookStrongWeak::CNamePlatePartHookStrongWeak ( CGameClient This)
inline

Member Function Documentation

◆ Update()

void CNamePlatePartHookStrongWeak::Update ( CGameClient This,
const CNamePlateData Data 
)
inlineoverrideprotectedvirtual

Reimplemented from CNamePlatePart.


The documentation for this class was generated from the following file: