#include <server.h>
|
| enum | {
STATE_REDIRECTED = -1
, STATE_EMPTY
, STATE_PREAUTH
, STATE_AUTH
,
STATE_CONNECTING
, STATE_READY
, STATE_INGAME
, SNAPRATE_INIT = 0
,
SNAPRATE_FULL
, SNAPRATE_RECOVER
} |
| |
| enum | { MAPLIST_UNINITIALIZED = -1
, MAPLIST_DISABLED = -2
, MAPLIST_DONE = -3
} |
| |
◆ anonymous enum
| Enumerator |
|---|
| STATE_REDIRECTED | |
| STATE_EMPTY | |
| STATE_PREAUTH | |
| STATE_AUTH | |
| STATE_CONNECTING | |
| STATE_READY | |
| STATE_INGAME | |
| SNAPRATE_INIT | |
| SNAPRATE_FULL | |
| SNAPRATE_RECOVER | |
◆ anonymous enum
| Enumerator |
|---|
| MAPLIST_UNINITIALIZED | |
| MAPLIST_DISABLED | |
| MAPLIST_DONE | |
◆ IncludedInServerInfo()
| bool CServer::CClient::IncludedInServerInfo |
( |
| ) |
const |
|
inline |
◆ Reset()
| void CServer::CClient::Reset |
( |
| ) |
|
◆ m_aClan
◆ m_aDDNetVersionStr
| char CServer::CClient::m_aDDNetVersionStr[64] |
◆ m_aDebugDummyAddrString
◆ m_aDebugDummyAddrStringNoPort
◆ m_aInputs
| CInput CServer::CClient::m_aInputs[200] |
◆ m_aName
◆ m_Authed
| int CServer::CClient::m_Authed |
◆ m_AuthHidden
| bool CServer::CClient::m_AuthHidden |
◆ m_AuthKey
| int CServer::CClient::m_AuthKey |
◆ m_AuthTries
| int CServer::CClient::m_AuthTries |
◆ m_ConnectionId
| CUuid CServer::CClient::m_ConnectionId |
◆ m_Country
| int CServer::CClient::m_Country |
◆ m_CurrentInput
| int CServer::CClient::m_CurrentInput |
◆ m_DDNetVersion
| int CServer::CClient::m_DDNetVersion |
◆ m_DDNetVersionSettled
| bool CServer::CClient::m_DDNetVersionSettled |
◆ m_DebugDummy
| bool CServer::CClient::m_DebugDummy |
◆ m_DebugDummyAddr
| NETADDR CServer::CClient::m_DebugDummyAddr |
◆ m_DnsblState
◆ m_Flags
| int CServer::CClient::m_Flags |
◆ m_ForceHighBandwidthOnSpectate
| bool CServer::CClient::m_ForceHighBandwidthOnSpectate |
◆ m_GotDDNetVersionPacket
| bool CServer::CClient::m_GotDDNetVersionPacket |
◆ m_HasPersistentData
| bool CServer::CClient::m_HasPersistentData |
◆ m_LastAckedSnapshot
| int CServer::CClient::m_LastAckedSnapshot |
◆ m_LastInputTick
| int CServer::CClient::m_LastInputTick |
◆ m_LastPreInput
◆ m_Latency
| int CServer::CClient::m_Latency |
◆ m_LatestInput
| CInput CServer::CClient::m_LatestInput |
◆ m_MaplistEntryToSend
| int CServer::CClient::m_MaplistEntryToSend |
◆ m_NextMapChunk
| int CServer::CClient::m_NextMapChunk |
◆ m_pDnsblLookup
| std::shared_ptr<CHostLookup> CServer::CClient::m_pDnsblLookup |
◆ m_pPersistentData
| void* CServer::CClient::m_pPersistentData |
◆ m_pRconCmdToSend
◆ m_RedirectDropTime
| int64_t CServer::CClient::m_RedirectDropTime |
◆ m_Score
| std::optional<int> CServer::CClient::m_Score |
◆ m_ShowIps
| bool CServer::CClient::m_ShowIps |
◆ m_Sixup
| bool CServer::CClient::m_Sixup |
◆ m_SnapRate
| int CServer::CClient::m_SnapRate |
◆ m_Snapshots
◆ m_State
| int CServer::CClient::m_State |
◆ m_Traffic
| double CServer::CClient::m_Traffic |
◆ m_TrafficSince
| int64_t CServer::CClient::m_TrafficSince |
The documentation for this class was generated from the following files: