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DDraceNetwork Documentation
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#include <protocol.h>
Public Attributes | |
| int | m_PlayerFlags |
| int | m_Health |
| int | m_Armor |
| int | m_AmmoCount |
| int | m_Weapon |
| int | m_Emote |
| int | m_AttackTick |
Public Attributes inherited from CNetObj_CharacterCore | |
| int | m_Tick |
| int | m_X |
| int | m_Y |
| int | m_VelX |
| int | m_VelY |
| int | m_Angle |
| int | m_Direction |
| int | m_Jumped |
| int | m_HookedPlayer |
| int | m_HookState |
| int | m_HookTick |
| int | m_HookX |
| int | m_HookY |
| int | m_HookDx |
| int | m_HookDy |
Static Public Attributes | |
| static constexpr int | ms_MsgId = NETOBJTYPE_CHARACTER |
Static Public Attributes inherited from CNetObj_CharacterCore | |
| static constexpr int | ms_MsgId = NETOBJTYPE_CHARACTERCORE |
| int CNetObj_Character::m_AmmoCount |
| int CNetObj_Character::m_Armor |
| int CNetObj_Character::m_AttackTick |
| int CNetObj_Character::m_Emote |
| int CNetObj_Character::m_Health |
| int CNetObj_Character::m_PlayerFlags |
| int CNetObj_Character::m_Weapon |
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staticconstexpr |