#include <scoreworker.h>
◆ anonymous enum
| Enumerator |
|---|
| SAVE_SUCCESS | |
| SAVE_FAILED | |
| LOAD_SUCCESS | |
| LOAD_FAILED | |
◆ CScoreSaveResult()
| CScoreSaveResult::CScoreSaveResult |
( |
int |
PlayerId | ) |
|
|
inline |
◆ m_aBroadcast
| char CScoreSaveResult::m_aBroadcast[512] |
◆ m_aMessage
| char CScoreSaveResult::m_aMessage[512] |
◆ m_RequestingPlayer
| int CScoreSaveResult::m_RequestingPlayer |
◆ m_SavedTeam
◆ m_SaveId
| CUuid CScoreSaveResult::m_SaveId |
◆ []
| enum { ... } CScoreSaveResult::m_Status |
The documentation for this struct was generated from the following file: