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DDraceNetwork Documentation
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#include <background.h>
Protected Member Functions | |
| virtual CBackgroundEngineMap * | CreateBGMap () |
Protected Member Functions inherited from CComponentInterfaces | |
| class CGameClient * | GameClient () const |
| class IClient * | Client () const |
| class IKernel * | Kernel () const |
| class IEngine * | Engine () const |
| class IGraphics * | Graphics () const |
| class ITextRender * | TextRender () const |
| class IInput * | Input () const |
| class IStorage * | Storage () const |
| class CUi * | Ui () const |
| class ISound * | Sound () const |
| class CRenderTools * | RenderTools () const |
| class CRenderMap * | RenderMap () const |
| class IConfigManager * | ConfigManager () const |
| class CConfig * | Config () const |
| class IConsole * | Console () const |
| class IDemoPlayer * | DemoPlayer () const |
| class IDemoRecorder * | DemoRecorder (int Recorder) const |
| class IFavorites * | Favorites () const |
| class IServerBrowser * | ServerBrowser () const |
| class CLayers * | Layers () const |
| class CCollision * | Collision () const |
| int64_t | time () const |
| float | LocalTime () const |
| class IHttp * | Http () const |
Protected Attributes | |
| IEngineMap * | m_pMap |
| bool | m_Loaded |
| char | m_aMapName [MAX_MAP_LENGTH] |
| CBackgroundEngineMap * | m_pBackgroundMap |
| CLayers * | m_pBackgroundLayers |
| CMapImages * | m_pBackgroundImages |
Additional Inherited Members | |
Static Public Member Functions inherited from CMapLayers | |
| static void | EnvelopeEval (int TimeOffsetMillis, int Env, ColorRGBA &Result, size_t Channels, IMap *pMap, CMapBasedEnvelopePointAccess *pEnvelopePoints, IClient *pClient, CGameClient *pGameClient, bool OnlineOnly) |
| CBackground::CBackground | ( | ERenderType | MapType = ERenderType::RENDERTYPE_BACKGROUND_FORCE, |
| bool | OnlineOnly = true |
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protectedvirtual |
Reimplemented in CMenuBackground.
| void CBackground::LoadBackground | ( | ) |
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overridevirtual |
Called to let the components run initialization code.
Reimplemented from CComponent.
Reimplemented in CMenuBackground.
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overridevirtual |
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overridevirtual |
Called when the component should get rendered.
The render order depends on the component insertion order.
Reimplemented from CComponent.
Reimplemented in CMenuBackground.
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inlineoverridevirtual |
Gets the size of the non-abstract component.
Implements CComponent.
Reimplemented in CMenuBackground.
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