#include <nameplates.h>
◆ CNamePlates()
| CNamePlates::CNamePlates |
( |
| ) |
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◆ ~CNamePlates()
| CNamePlates::~CNamePlates |
( |
| ) |
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◆ OnRender()
| void CNamePlates::OnRender |
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| ) |
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overridevirtual |
Called when the component should get rendered.
The render order depends on the component insertion order.
Reimplemented from CComponent.
◆ OnWindowResize()
| void CNamePlates::OnWindowResize |
( |
| ) |
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overridevirtual |
Called when the window has been resized.
Reimplemented from CComponent.
◆ RenderNamePlateGame()
◆ RenderNamePlatePreview()
| void CNamePlates::RenderNamePlatePreview |
( |
vec2 |
Position, |
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int |
Dummy |
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) |
| |
◆ ResetNamePlates()
| void CNamePlates::ResetNamePlates |
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| ) |
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◆ Sizeof()
| int CNamePlates::Sizeof |
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| ) |
const |
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inlineoverridevirtual |
Gets the size of the non-abstract component.
Implements CComponent.
◆ m_pData
The documentation for this class was generated from the following files: