#include <particles.h>
◆ anonymous enum
| Enumerator |
|---|
| GROUP_PROJECTILE_TRAIL | |
| GROUP_TRAIL_EXTRA | |
| GROUP_EXPLOSIONS | |
| GROUP_EXTRA | |
| GROUP_GENERAL | |
| NUM_GROUPS | |
◆ anonymous enum
◆ CParticles()
| CParticles::CParticles |
( |
| ) |
|
◆ Add()
◆ OnInit()
| void CParticles::OnInit |
( |
| ) |
|
|
overridevirtual |
Called to let the components run initialization code.
Reimplemented from CComponent.
◆ OnRender()
| void CParticles::OnRender |
( |
| ) |
|
|
overridevirtual |
Called when the component should get rendered.
The render order depends on the component insertion order.
Reimplemented from CComponent.
◆ OnReset()
| void CParticles::OnReset |
( |
| ) |
|
|
overridevirtual |
Called to reset the component. This method is usually called on your component constructor to avoid code duplication.
- See also
- CHud::CHud()
-
CHud::OnReset()
Reimplemented from CComponent.
◆ ParticleIsVisibleOnScreen()
◆ RenderGroup()
| void CParticles::RenderGroup |
( |
int |
Group | ) |
|
|
private |
◆ Sizeof()
| int CParticles::Sizeof |
( |
| ) |
const |
|
inlineoverridevirtual |
Gets the size of the non-abstract component.
Implements CComponent.
◆ Update()
◆ CGameClient
◆ m_aFirstPart
◆ m_aParticles
◆ m_ExtraParticleQuadContainerIndex
| int CParticles::m_ExtraParticleQuadContainerIndex |
|
private |
◆ m_FirstFree
| int CParticles::m_FirstFree |
|
private |
◆ m_FrictionFraction
| float CParticles::m_FrictionFraction = 0.0f |
|
private |
◆ m_LastRenderTime
| int64_t CParticles::m_LastRenderTime = 0 |
|
private |
◆ m_ParticleQuadContainerIndex
| int CParticles::m_ParticleQuadContainerIndex |
|
private |
◆ m_RenderExplosions
◆ m_RenderExtra
◆ m_RenderGeneral
◆ m_RenderTrail
◆ m_RenderTrailExtra
The documentation for this class was generated from the following files: