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DDraceNetwork Documentation
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#include <engine/console.h>#include <engine/server.h>#include <generated/protocol.h>#include <game/collision.h>#include <game/layers.h>#include <game/mapbugs.h>#include <game/voting.h>#include "eventhandler.h"#include "gameworld.h"#include "teehistorian.h"#include <map>#include <memory>#include <string>Go to the source code of this file.
Classes | |
| struct | CSnapContext |
| class | CMute |
| class | CMutes |
| class | CGameContext |
| struct | CGameContext::CPersistentData |
| struct | CGameContext::CPersistentClientData |
| struct | CGameContext::CLog |
Functions | |
| static bool | CheckClientId (int ClientId) |