DDraceNetwork Documentation
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gamecontext.h File Reference
#include <engine/console.h>
#include <engine/server.h>
#include <generated/protocol.h>
#include <game/collision.h>
#include <game/layers.h>
#include <game/mapbugs.h>
#include <game/voting.h>
#include "eventhandler.h"
#include "gameworld.h"
#include "teehistorian.h"
#include <map>
#include <memory>
#include <string>
Include dependency graph for gamecontext.h:
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Classes

struct  CSnapContext
 
class  CMute
 
class  CMutes
 
class  CGameContext
 
struct  CGameContext::CPersistentData
 
struct  CGameContext::CPersistentClientData
 
struct  CGameContext::CLog
 

Functions

static bool CheckClientId (int ClientId)
 

Function Documentation

◆ CheckClientId()

static bool CheckClientId ( int  ClientId)
inlinestatic