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| IServer * | Server () const |
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| IConfigManager * | ConfigManager () const |
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| CConfig * | Config () |
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| IConsole * | Console () |
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| IEngine * | Engine () |
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| IStorage * | Storage () |
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| CCollision * | Collision () |
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| CTuningParams * | Tuning () |
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| CTuningParams * | TuningList () |
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| IAntibot * | Antibot () |
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| CTeeHistorian * | TeeHistorian () |
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| bool | TeeHistorianActive () const |
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| CNetObjHandler * | GetNetObjHandler () override |
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| protocol7::CNetObjHandler * | GetNetObjHandler7 () override |
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| | CGameContext () |
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| | CGameContext (int Reset) |
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| | ~CGameContext () |
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| void | Clear () |
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| CNetObj_PlayerInput | GetLastPlayerInput (int ClientId) const |
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| class CCharacter * | GetPlayerChar (int ClientId) |
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| bool | EmulateBug (int Bug) const |
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| std::vector< SSwitchers > & | Switchers () |
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| void | StartVote (const char *pDesc, const char *pCommand, const char *pReason, const char *pSixupDesc) |
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| void | EndVote () |
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| void | SendVoteSet (int ClientId) |
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| void | SendVoteStatus (int ClientId, int Total, int Yes, int No) |
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| void | AbortVoteKickOnDisconnect (int ClientId) |
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| void | CreateAllEntities (bool Initial) |
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| CPlayer * | CreatePlayer (int ClientId, int StartTeam, bool Afk, int LastWhisperTo) |
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| void | DeleteTempfile () |
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| void | CreateDamageInd (vec2 Pos, float AngleMod, int Amount, CClientMask Mask=CClientMask().set()) |
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| void | CreateExplosion (vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, CClientMask Mask=CClientMask().set()) |
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| void | CreateHammerHit (vec2 Pos, CClientMask Mask=CClientMask().set()) |
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| void | CreatePlayerSpawn (vec2 Pos, CClientMask Mask=CClientMask().set()) |
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| void | CreateDeath (vec2 Pos, int ClientId, CClientMask Mask=CClientMask().set()) |
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| void | CreateBirthdayEffect (vec2 Pos, CClientMask Mask=CClientMask().set()) |
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| void | CreateFinishEffect (vec2 Pos, CClientMask Mask=CClientMask().set()) |
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| void | CreateSound (vec2 Pos, int Sound, CClientMask Mask=CClientMask().set()) |
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| void | CreateSoundGlobal (int Sound, int Target=-1) const |
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| void | SnapSwitchers (int SnappingClient) |
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| bool | SnapLaserObject (const CSnapContext &Context, int SnapId, const vec2 &To, const vec2 &From, int StartTick, int Owner=-1, int LaserType=-1, int Subtype=-1, int SwitchNumber=-1) const |
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| bool | SnapPickup (const CSnapContext &Context, int SnapId, const vec2 &Pos, int Type, int SubType, int SwitchNumber, int Flags) const |
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| void | CallVote (int ClientId, const char *pDesc, const char *pCmd, const char *pReason, const char *pChatmsg, const char *pSixupDesc=nullptr) |
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| void | SendChatTarget (int To, const char *pText, int VersionFlags=FLAG_SIX|FLAG_SIXUP) const |
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| void | SendChatTeam (int Team, const char *pText) const |
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| void | SendChat (int ClientId, int Team, const char *pText, int SpamProtectionClientId=-1, int VersionFlags=FLAG_SIX|FLAG_SIXUP) |
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| void | SendStartWarning (int ClientId, const char *pMessage) |
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| void | SendEmoticon (int ClientId, int Emoticon, int TargetClientId) const |
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| void | SendWeaponPickup (int ClientId, int Weapon) const |
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| void | SendMotd (int ClientId) const |
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| void | SendSettings (int ClientId) const |
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| void | SendBroadcast (const char *pText, int ClientId, bool IsImportant=true) |
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| void | List (int ClientId, const char *pFilter) |
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| void | CheckPureTuning () |
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| void | SendTuningParams (int ClientId, int Zone=0) |
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| const CVoteOptionServer * | GetVoteOption (int Index) const |
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| void | ProgressVoteOptions (int ClientId) |
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| void | LoadMapSettings () |
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| void | OnInit (const void *pPersistentData) override |
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| void | OnConsoleInit () override |
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| void | RegisterDDRaceCommands () |
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| void | RegisterChatCommands () |
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| bool | OnMapChange (char *pNewMapName, int MapNameSize) override |
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| void | OnShutdown (void *pPersistentData) override |
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| void | OnTick () override |
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| void | OnSnap (int ClientId, bool GlobalSnap) override |
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| void | OnPostGlobalSnap () override |
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| void | UpdatePlayerMaps () |
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| void * | PreProcessMsg (int *pMsgId, CUnpacker *pUnpacker, int ClientId) |
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| void | CensorMessage (char *pCensoredMessage, const char *pMessage, int Size) |
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| void | OnMessage (int MsgId, CUnpacker *pUnpacker, int ClientId) override |
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| void | OnSayNetMessage (const CNetMsg_Cl_Say *pMsg, int ClientId, const CUnpacker *pUnpacker) |
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| void | OnCallVoteNetMessage (const CNetMsg_Cl_CallVote *pMsg, int ClientId) |
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| void | OnVoteNetMessage (const CNetMsg_Cl_Vote *pMsg, int ClientId) |
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| void | OnSetTeamNetMessage (const CNetMsg_Cl_SetTeam *pMsg, int ClientId) |
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| void | OnIsDDNetLegacyNetMessage (const CNetMsg_Cl_IsDDNetLegacy *pMsg, int ClientId, CUnpacker *pUnpacker) |
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| void | OnShowOthersLegacyNetMessage (const CNetMsg_Cl_ShowOthersLegacy *pMsg, int ClientId) |
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| void | OnShowOthersNetMessage (const CNetMsg_Cl_ShowOthers *pMsg, int ClientId) |
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| void | OnShowDistanceNetMessage (const CNetMsg_Cl_ShowDistance *pMsg, int ClientId) |
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| void | OnCameraInfoNetMessage (const CNetMsg_Cl_CameraInfo *pMsg, int ClientId) |
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| void | OnSetSpectatorModeNetMessage (const CNetMsg_Cl_SetSpectatorMode *pMsg, int ClientId) |
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| void | OnChangeInfoNetMessage (const CNetMsg_Cl_ChangeInfo *pMsg, int ClientId) |
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| void | OnEmoticonNetMessage (const CNetMsg_Cl_Emoticon *pMsg, int ClientId) |
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| void | OnKillNetMessage (const CNetMsg_Cl_Kill *pMsg, int ClientId) |
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| void | OnStartInfoNetMessage (const CNetMsg_Cl_StartInfo *pMsg, int ClientId) |
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| bool | OnClientDataPersist (int ClientId, void *pData) override |
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| void | OnClientConnected (int ClientId, void *pData) override |
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| void | OnClientEnter (int ClientId) override |
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| void | OnClientDrop (int ClientId, const char *pReason) override |
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| void | OnClientPrepareInput (int ClientId, void *pInput) override |
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| void | OnClientDirectInput (int ClientId, const void *pInput) override |
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| void | OnClientPredictedInput (int ClientId, const void *pInput) override |
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| void | OnClientPredictedEarlyInput (int ClientId, const void *pInput) override |
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| void | PreInputClients (int ClientId, bool *pClients) override |
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| void | TeehistorianRecordAntibot (const void *pData, int DataSize) override |
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| void | TeehistorianRecordPlayerJoin (int ClientId, bool Sixup) override |
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| void | TeehistorianRecordPlayerDrop (int ClientId, const char *pReason) override |
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| void | TeehistorianRecordPlayerRejoin (int ClientId) override |
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| void | TeehistorianRecordPlayerName (int ClientId, const char *pName) override |
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| void | TeehistorianRecordPlayerFinish (int ClientId, int TimeTicks) override |
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| void | TeehistorianRecordTeamFinish (int TeamId, int TimeTicks) override |
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| bool | IsClientReady (int ClientId) const override |
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| bool | IsClientPlayer (int ClientId) const override |
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| bool | IsClientHighBandwidth (int ClientId) const override |
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| int | PersistentDataSize () const override |
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| int | PersistentClientDataSize () const override |
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| CUuid | GameUuid () const override |
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| const char * | GameType () const override |
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| const char * | Version () const override |
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| const char * | NetVersion () const override |
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| void | OnPreTickTeehistorian () override |
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| bool | OnClientDDNetVersionKnown (int ClientId) |
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| void | FillAntibot (CAntibotRoundData *pData) override |
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| bool | ProcessSpamProtection (int ClientId, bool RespectChatInitialDelay=true) |
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| int | GetDDRaceTeam (int ClientId) const |
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| int | GetClientVersion (int ClientId) const |
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| CClientMask | ClientsMaskExcludeClientVersionAndHigher (int Version) const |
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| bool | PlayerExists (int ClientId) const override |
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| bool | PlayerModerating () const |
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| void | ForceVote (int EnforcerId, bool Success) |
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| bool | RateLimitPlayerVote (int ClientId) |
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| bool | RateLimitPlayerMapVote (int ClientId) const |
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| void | OnUpdatePlayerServerInfo (CJsonStringWriter *pJSonWriter, int Id) override |
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| void | ReadCensorList () |
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| bool | PracticeByDefault () const |
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| CLayers * | Layers () |
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| CScore * | Score () |
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| bool | IsOptionVote () const |
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| bool | IsKickVote () const |
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| bool | IsSpecVote () const |
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| bool | IsRunningVote (int ClientId) const |
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| bool | IsRunningKickOrSpecVote (int ClientId) const |
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| void | SendRecord (int ClientId) |
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| void | SendFinish (int ClientId, float Time, float PreviousBestTime) |
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| void | OnSetAuthed (int ClientId, int Level) override |
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| void | ResetTuning () |
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| | IInterface () |
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| virtual void | Shutdown () |
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| virtual | ~IInterface ()=default |
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|
| static void | CommandCallback (int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult, void *pUser) |
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| static void | TeeHistorianWrite (const void *pData, int DataSize, void *pUser) |
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| static void | ConTuneParam (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToggleTuneParam (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneReset (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTunes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneZone (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneDumpZone (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneResetZone (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneSetZoneMsgEnter (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTuneSetZoneMsgLeave (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMapbug (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSwitchOpen (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPause (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConChangeMap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRandomMap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRandomUnfinishedMap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRestart (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConBroadcast (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConBroadcastId (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSay (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSetTeam (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSetTeamAll (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConHotReload (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConAddVote (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRemoveVote (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConForceVote (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConClearVotes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConAddMapVotes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVote (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVotes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteNo (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConDrySave (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConDumpAntibot (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConAntibot (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConchainSpecialMotdupdate (IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
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| static void | ConchainSettingUpdate (IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
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| static void | ConchainPracticeByDefaultUpdate (IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) |
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| static void | ConDumpLog (IConsole::IResult *pResult, void *pUserData) |
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| static int | MapScan (const char *pName, int IsDir, int DirType, void *pUserData) |
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| static void | ConKillPlayer (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConNinja (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnNinja (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConEndlessHook (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnEndlessHook (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSolo (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnSolo (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConFreeze (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnFreeze (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConDeep (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnDeep (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConLiveFreeze (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnLiveFreeze (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnSuper (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSuper (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToggleInvincible (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConShotgun (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConGrenade (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConLaser (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConJetpack (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConEndlessJump (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSetJumps (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConWeapons (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnShotgun (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnGrenade (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnLaser (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnJetpack (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnEndlessJump (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnWeapons (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConAddWeapon (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRemoveWeapon (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConGoLeft (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConGoRight (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConGoUp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConGoDown (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMove (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMoveRaw (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToTeleporter (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToCheckTeleporter (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTeleport (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConCredits (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConInfo (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConHelp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSettings (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRules (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConKill (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTogglePause (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTogglePauseVoted (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToggleSpec (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConToggleSpecVoted (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConForcePause (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTeamTop5 (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTop (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTimes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPoints (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTopPoints (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTimeCP (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConDND (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConWhispers (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMapInfo (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTimeout (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPractice (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnPractice (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeCmdList (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSwap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConCancelSwap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSave (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConLoad (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMap (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTeamRank (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRank (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTeam (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConLock (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnlock (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConInvite (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConJoin (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConTeam0Mode (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConWhisper (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConConverse (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSetEyeEmote (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConEyeEmote (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConShowOthers (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConShowAll (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConSpecTeam (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConNinjaJetpack (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConSayTime (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSayTimeAll (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConTime (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConSetTimerType (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConRescue (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConRescueMode (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConBack (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConTeleTo (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConTeleXY (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConTeleCursor (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConLastTele (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeToTeleporter (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeToCheckTeleporter (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnSolo (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeSolo (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnDeep (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeDeep (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnLiveFreeze (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeLiveFreeze (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeShotgun (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeGrenade (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeLaser (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeJetpack (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeEndlessJump (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeSetJumps (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeWeapons (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnShotgun (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnGrenade (IConsole::IResult *pResult, void *pUserData) |
| |
| static void | ConPracticeUnLaser (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeUnJetpack (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeUnEndlessJump (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeUnWeapons (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeNinja (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeUnNinja (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeEndlessHook (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeUnEndlessHook (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeToggleInvincible (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeAddWeapon (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConPracticeRemoveWeapon (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConProtectedKill (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConModerate (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConList (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConSetDDRTeam (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUninvite (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConReloadCensorlist (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMute (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMuteId (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMuteIp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnmute (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnmuteId (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConUnmuteIp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConMutes (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteMute (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteMuteId (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteMuteIp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteUnmute (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteUnmuteId (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteUnmuteIp (IConsole::IResult *pResult, void *pUserData) |
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| static void | ConVoteMutes (IConsole::IResult *pResult, void *pUserData) |
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