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DDraceNetwork Documentation
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#include <gameclient.h>
Classes | |
| struct | CCharacterInfo |
| class | CSpectateInfo |
| CCharacterInfo CGameClient::CSnapState::m_aCharacters[MAX_CLIENTS] |
| const CNetObj_Flag* CGameClient::CSnapState::m_apFlags[2] |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_apInfoByDDTeamName[MAX_CLIENTS] |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_apInfoByDDTeamScore[MAX_CLIENTS] |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_apInfoByName[MAX_CLIENTS] |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_apInfoByScore[MAX_CLIENTS] |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_apPlayerInfos[MAX_CLIENTS] |
| int CGameClient::CSnapState::m_aTeamSize[2] |
| int CGameClient::CSnapState::m_GameDataSnapId |
| int CGameClient::CSnapState::m_HighestClientId |
| int CGameClient::CSnapState::m_LocalClientId |
| int CGameClient::CSnapState::m_NumPlayers |
| const CNetObj_GameData* CGameClient::CSnapState::m_pGameDataObj |
| const CNetObj_GameInfo* CGameClient::CSnapState::m_pGameInfoObj |
| const CNetObj_Character* CGameClient::CSnapState::m_pLocalCharacter |
| const CNetObj_PlayerInfo* CGameClient::CSnapState::m_pLocalInfo |
| const CNetObj_Character* CGameClient::CSnapState::m_pLocalPrevCharacter |
| const CNetObj_SpectatorInfo* CGameClient::CSnapState::m_pPrevSpectatorInfo |
| const CNetObj_SpectatorInfo* CGameClient::CSnapState::m_pSpectatorInfo |
| class CGameClient::CSnapState::CSpectateInfo CGameClient::CSnapState::m_SpecInfo |